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Messages - Arche

#1
Ideas / Re: Multiplayer
December 17, 2014, 07:30:18 PM
Alright, so here's what I agree with and think should happen.  I agree that multiplayer shouldn't be high on the to-do list however, I disagree that it should not be implemented.

  • The speed issue:  As people have said it should be on the lowest value selected.  If all players select 3x, it goes to 3x.  If one player selects 2x and another selects 1x, it goes to 1x.  However, if one player selects pause and another selects 1x, it should go to 1x.

  • The map:  Someone above said something about "jumping" locations.  You can 'migrate' say from one tile on the world to another.  This however would leave your buildings behind for someone else to find or for you to return to.  When in multiplayer I think that all players should start somewhere and they can each jump to different tiles and in some cases meet at the same tile where they will share the map and live peacefully or go to a state of war.  The point is to have freedom and not be restricted.

  • Co-Op or PVP?  In my opinion you should be free to choose.  You should not be restricted.  If someone wants to attack that is their choice, you however can then retreat out of that tile or retaliate.  Now what if I want to be peaceful and the other person does not?  Two solutions in my mind right now.  A) you suck it up or B) perhaps there is a tile you can select as your "home base".  This home base will give you the freedom to decide who is granted entry.

  • What about hosting the servers?  I think it should be similar to Minecraft where an individual person has a choice to host for his or her friends.  It also opens the possibility of public servers where again those individual people interested host those servers.
This is all just my personal opinion from what others have said on what I agree and think would be a good idea.  If you don't agree I would like to know why so I can understand your point of view and maybe tweak my own a bit.