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Messages - Stormdrake

#1
Tools / Re: [LIB] Harmony v1.2.0.1
October 27, 2020, 06:18:19 PM
For some reason i think Harmony is stopping me from using the Dev mode. i'm still on 1.1 because a lot of my mods don't work on 1.2 still. but Harmony should be fine right? does ant of this make sense to anyone? and if so how can i fix it?

Exception filling window for Verse.ImmediateWindow: System.TypeLoadException: Could not resolve type with token 0100001c (from typeref, class/assembly Harmony.CodeInstruction, 0Harmony, Version=1.2.0.1, Culture=neutral, PublicKeyToken=null)
  at (wrapper managed-to-native) System.Reflection.MonoMethodInfo.get_method_info(intptr,System.Reflection.MonoMethodInfo&)
  at System.Reflection.MonoMethodInfo.GetMethodInfo (System.IntPtr handle) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
  at System.Reflection.MonoMethod.GetPseudoCustomAttributes () [0x00002] in <567df3e0919241ba98db88bec4c6696f>:0
  at System.MonoCustomAttrs.GetPseudoCustomAttributes (System.Reflection.ICustomAttributeProvider obj, System.Type attributeType) [0x0000a] in <567df3e0919241ba98db88bec4c6696f>:0
  at System.MonoCustomAttrs.GetCustomAttributesBase (System.Reflection.ICustomAttributeProvider obj, System.Type attributeType, System.Boolean inheritedOnly) [0x0001f] in <567df3e0919241ba98db88bec4c6696f>:0
  at System.MonoCustomAttrs.GetCustomAttributes (System.Reflection.ICustomAttributeProvider obj, System.Type attributeType, System.Boolean inherit) [0x00037] in <567df3e0919241ba98db88bec4c6696f>:0
  at System.Reflection.MonoMethod.GetCustomAttributes (System.Type attributeType, System.Boolean inherit) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
  at Verse.GenAttribute.TryGetAttribute[T] (System.Reflection.MemberInfo memberInfo, T& customAttribute) [0x00000] in <38bafb9a5a234cc6b4bf6e781ae2a196>:0
  at Verse.Dialog_DebugActionsMenu..ctor () [0x0003e] in <38bafb9a5a234cc6b4bf6e781ae2a196>:0
  at Verse.DebugWindowsOpener.ToggleDebugActionsMenu () [0x0001c] in <38bafb9a5a234cc6b4bf6e781ae2a196>:0
  at (wrapper dynamic-method) Verse.DebugWindowsOpener.Verse.DebugWindowsOpener.DrawButtons_Patch0(Verse.DebugWindowsOpener)
  at Verse.ImmediateWindow.DoWindowContents (UnityEngine.Rect inRect) [0x00000] in <38bafb9a5a234cc6b4bf6e781ae2a196>:0
  at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x00165] in <38bafb9a5a234cc6b4bf6e781ae2a196>:0
Verse.Log:Error(String, Boolean)
Verse.Window:InnerWindowOnGUI(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
#2
Support / Re: Something broke my outfits tab
June 18, 2020, 05:23:29 PM
sounds good, thanks man i'll take a look at it
#3
Support / Re: Something broke my outfits tab
June 18, 2020, 04:32:08 PM
there is no unsub and resub, i'm not on steam
#4
Support / Re: Something broke my outfits tab
June 18, 2020, 04:10:12 PM
i just deactivated Vanilla Apparel Expanded, that was the issue upon loading without it everything is normal, it's a shame i liked the mod but i need the outfits to stop my colonists wearing tattered crap now i am reliably crafting new gear
#5
Support / Re: Something broke my outfits tab
June 18, 2020, 03:44:13 PM
i know Dinosauria is out of date, but it's also the most up to date version on here and it doesn't cause an issue, as for the clothing i don't know whats causing it, it has happened on the tailor bench now too i don't know how to explain it it's like the scroll isn't there, it has also happened for apparel in any stockpile list, the only apparel mod i have is Vanilla Expanded and i haven't removed any mods since starting this save, it happened about 10 minutes before posting this thread and a restart didn't fix it
#6
Support / Something broke my outfits tab
June 18, 2020, 02:44:10 PM
Hi i just received this error when trying to sort my clothing https://gist.github.com/ad6318c8b74aa77c42d55b358af8c422 its only the outfit tab but i have no idea what this error means, i can still modify food and drug policies its only clothing that is being weird. The actual Error is right at the bottom on that link provided
#7
Support / Game Refuses to Create a World
June 15, 2020, 03:16:07 PM
I Literally just purchased Royalty and managed to get mods sorted, however the game is now refusing to create a world regardless what size i choose, i'm not getting any kind of error it just shoots me back to the Create World Screen, i have NEVER encountered this before, how the heck do i fix it?
#8
Quote from: StormySunrise on August 02, 2016, 10:33:26 AM
Quote from: Stormdrake on August 02, 2016, 10:23:45 AM
Heya, i'm not sure if i'm doing this right but when i extract the .zip files i get the same 5 folders in the extracted location (about, Defs, Languages, Sounds and Textures) and i get the same 5 folders from all 4 parts of this mod that i want, am i doing something wrong? or is there an easy way to fix it?

Take the zip files, extract them each individually into the mods folder so they get an individual folder for each of them.

Thank you :)
#9
Heya, i'm not sure if i'm doing this right but when i extract the .zip files i get the same 5 folders in the extracted location (about, Defs, Languages, Sounds and Textures) and i get the same 5 folders from all 4 parts of this mod that i want, am i doing something wrong? or is there an easy way to fix it?
#10
I am getting a horrible bug where no matter whether I get guests or just a party of passer bys they NEVER seem to make it home to their faction, I get a HUGE penalty for this and I have no idea why it happens, I have 0 experience with modding so I dare not try to fix it myself. I absolutely love the idea of this mod, but with this happening every time someone visits it is impossible to maintain faction relations and is destroying any possibility I have to trade making the game almost impossible. I have been forced to remover the mod which saddens me greatly. please let me know if you know why this happens or if there is anything simple I can do to fix it, otherwise I will play without Hospitality until a newer version is released and hope that will fix the problem