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Messages - messiahgov

#1
Can somebody please upload v1.2 for A12D? I need it because other mods I use aren't updated to A13.
#2
Like SarahSnowy, I get some red errors at the log for RedistHeat (the only errors).
Because you can't copy from the log (lol), I had to make a picture.
It shows all errors and the first is select: http://i.imgur.com/PNO4quv.png

In-game, after a fresh install, some of the mod buildings (instustrial cooler etc., see the picture) have no icon (just an "X") and are invisible on placement plus the placement is async (doesn't attach to a valid block, but somewhere between, it seems).

I use the RimWorld A12B and the latest CCL. Not really useable this way.
#3
The Link to the "Apothecarius" textures is still bugged. Here's a working link:
http://www.classicgaming.cc/mods/rimworld/Textures_Apothecarius.zip

BTW, you're not working on the Cybernetics Storm textures, or? =)
#4
The Apothecarius textures are not linked, could you check that please. =) Thanks!
#5
The thread title has a typical typo at this time. ^^

BTW, do the items have to be in some specific zone or something? Because I don't see any labels after a fresh world/colony. I used "Prepare Carefully" to spawn some weapons, armors etc. at the start, none has a label so far. But the weapons are from other mods, maybe that's why?

EDIT:
Ah I see, it's for melee weapons. It works. ;)