A few problems i've seen so far that may need fixing/tweaking.
- If a project doesnt have the TOTAL amount of resources required to build it available, colonists wont even attempt to build it. So for example I had a turret blueprint down and a few ceiling lamps down. Colonists KEPT building the lamps first, and I couldnt prioritise them to take the bars to the turret, because I didnt have the 250 available.
- Colonists wont haul blocks out of the way to build the new stuff. They happily moved things to make wooden walls and beds etc, but the new wooden doors, ceiling lamps, hideskin beds etc - had to manually order them to move the chunks out of the way.
- Power III? I checked the tech tree, it simply IS NOT showing up.
Otherwise LOVE the mod, so much more depth!
- If a project doesnt have the TOTAL amount of resources required to build it available, colonists wont even attempt to build it. So for example I had a turret blueprint down and a few ceiling lamps down. Colonists KEPT building the lamps first, and I couldnt prioritise them to take the bars to the turret, because I didnt have the 250 available.
- Colonists wont haul blocks out of the way to build the new stuff. They happily moved things to make wooden walls and beds etc, but the new wooden doors, ceiling lamps, hideskin beds etc - had to manually order them to move the chunks out of the way.
- Power III? I checked the tech tree, it simply IS NOT showing up.
Otherwise LOVE the mod, so much more depth!