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Messages - Canaris

#1
Releases / Re: [1.0-1.2] Early Times mod
February 02, 2021, 02:31:21 AM
Quote from: vovik on January 26, 2021, 05:16:41 PM
Quote from: Canaris on January 24, 2021, 07:51:41 AM
Just FYI - Empire mod bugs out when run with Early Times :(
links please
I dont have any, it just break the functionality of Empire and every settlement you create isnt listed and you cant do anything with it - it basically acts as just another allied settlement.
Supposedly it has something to do with research as the Empire creator stated because his mod supposedly doesnt play well with mods that change research ( but somehow works fine with all of my other 300 mods ).
#2
Releases / Re: [1.0-1.2] Early Times mod
January 24, 2021, 07:51:41 AM
Just FYI - Empire mod bugs out when run with Early Times :(
#3
Releases / Re: [1.1] Rimsenal v1.5: beta edition
November 15, 2020, 10:33:12 AM
I have a problem - Jotun Molten Cannon has a weird bug - instead of the cannon on top i got something that looks like an oversized Charge rifle ( see atachment )..
Im using Rimworld 1.1, Rimsenal and the CE patch. 
It works fine ( as in shoots and reloads ), the texture file paths are all ok in the def file, other turrets look fine too.
I checked my entire folder for the texture file that was named the same just in case and i failed to find anything.. Anyone had that problem?
#4
Quote from: Orion on May 02, 2020, 03:15:02 AM
Oh, yeah... I get what you mean now. But he shouldn't get that error message. I think.

@Canaris: Could you post a screenshot of your entire map? I'm mostly interested in the edges.

I'll check github. How odd.

It actually happens on all maps, both vanilla and modded biomes, islands and in the middle of the continent, both normal nice maps and absolute -190C toxic fallout ridden nightmares. Always with the same console message.

That whole "pleasure island" was kind a misnomer i guess, sorry about that.
And like i said - i had Hospitality on top of 230 mods so maybe that is the problem.

Oh and island biome isnt a problem here for sure, they all are perfectly fine to spawn something at the border because of the shallow ocean water being passable albeit with 30% speed. After all raids spawn fine ( both vanilla and modded factions ).
#5
Quote from: Orion on May 01, 2020, 12:19:59 PM
Thanks for posting this. I've been trying to track this issue down for weeks but I don't have enough information.
Ahh shame, i had a pleasure island colony resort on my mind for a while..
I hope you will find the way to fix it then. Cheers.
#6
Any idea what can be the culprit here?
No visitors ever spawn and its always the same message like this.

Its the newest version of Hospitality and mod is last in the load order.
#7
Releases / Re: [1.1] Odz Mods
April 12, 2020, 06:16:50 AM
Are those Third Reich clothes CE compatible?
#8
Did the CE Guns mod got integreated into CE proper? Last update of it was soo long ago..
#9
Cant wait for the Choppa tbh.
SRTS is great and all but its just not the same thing :(
#10
Quote
Minimising, less cluttered look since having walls, floors and all kinds of stuff in one place was not cool to look at or navigate

Unironically i liked it.. I hate when i have uneven number of tabs.
#11
There is a Fertile Fields 1.1 version, fucking praise Jesus !!
#12
QuoteRed Horse tab is missing because it's from the Red Horse Furniture mod, that mod isn't updated yet.

Of course it is and i am retarded..
#13
Releases / Re: [1.0/1.1] CIWS
March 05, 2020, 02:52:37 AM
Pretty good shit.

Could use english translation tho.
#14
Quote from: LegendaryMinuteman on March 03, 2020, 06:23:43 PM
I've added a mod pack available for download at Nexus Mods that contains all of the mods.

Thank you based Jesus.
Time to hunt me some Commies.
#15
Was Red Horse furniture moved to some other ? I have everything enabled but it seems im missing Red Horse tab..