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Messages - Dakkon

#1
Nice stuff. Also appreciate the mainfest added to CE guns, I've always preferred manually updating mods as steam can have issues sometimes.
#2
*sigh* Well congratulations you've officially ruined vanilla Rimworld for me. Vanilla feels so simple after playing this.
#3
Outdated / Re: [A14] Community Core Library v0.14.3.1
November 02, 2016, 06:31:37 AM
Doesn't want to give away that he spent the last few hours hunting down an error because he put , instead of . somewhere :P
#4
Given the scope I imagine it'd take a while just to update this to A15 once CCL, and that doesn't include all the awesome things they'll probably want to add (drugs galore).

I've played A15 a fair bit but this more has ruined vanilla for me, I'm sticking with brutally murderous A14 SK until then.  :)

#5
Outdated / Re: [A14] Community Core Library v0.14.3.1
October 03, 2016, 04:26:03 AM
Quote from: skullywag on October 02, 2016, 07:02:53 PM
nah not really all my mods for instance are already to go, just need the classes and a little testing and releases will be out, still working on this bug though, i do however think that its random and something to do with the hashing thing. Others have used the CCL version we have in test and dont see the issue, it seem to be totally random. Bear with us.

Ah the joys of coding. Running code of 2 computers and one throws errors, commits then downloads to make sure it's the same on both -> still errors. Copy and pastes the code directly from the working computer to the erroring one even though it's identical -> magically stops erroring. WTH!??

Re-downloads and the error is still gone never to be seen again... O_O
#6
Outdated / Re: [A14] No Cleaning Please!
July 20, 2016, 08:24:01 AM
Latta you absolute beauty, I love you.
#7
Outdated / Re: [A14] DoorMat
July 19, 2016, 08:10:07 AM
Quote from: notfood on July 19, 2016, 12:05:22 AM
I'd rather rewrite the whole thing, that mod's a mess! :-[

Sounds like all my coding :P
#8
Another essential mod I can't play without.
#9
ticks off the list of 'can't play Rimworld without mod X'
#10
Quote from: Fluffy (l2032) on July 15, 2016, 04:37:55 PM
Updated the first batch of mods for A14. They're also all on the workshop! (Although take care, some require CCL, and CCL is not on the workshop - and the jury is still out on if it will ever be).

Fluffy I have a very serious and important question. How are you so awesome?
#11
1000101 you made a mistake? You're not perfect?

My illusion is shattered, what's real? I just don't know anymore.
#12
Fluffy!!! thank you! I'd offer to have your babies but sadly I'm not a girl.  :D

That was the last must have mod I needed.
#13
Quote from: skullywag on April 26, 2016, 10:20:33 AM
I have doormats updated, shall I upload here or on my own threads?

Put it in here temporarily and try to contact the OP. If you don't get a reply put it in your own thread and just reference OP. I'm sure you know this type of thing happens all the time with mods in new alphas.
#14
Tempted to update a few of these myself (specifically No Cleaning Please! and doormats) but I'm not familiar with rimworlds specific coding. If I find the time I'll have a look but it'd be much quicker for someone who is already familiar with rimworld mods.
#15
Quote from: Exampl3 on April 22, 2016, 06:22:26 AM
The MCM doesn't show up in the main menu. Got Rimfire 2.0 and CCL 0.13.1 installed. What might cause this?

Same versions and it's showing up for me as 'Mod Options' directly below 'Mods'.