It's not my fault my colonists refuse to die! 0 deaths in 8 in-game years!
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#1
Releases / Re: [A16] Miscellaneous w MAI+Robots (V 0.16.7 / 31.01.2017)
February 01, 2017, 07:10:06 AM #2
General Discussion / Re: Seriously? (gun cooldown, poison ship)
February 01, 2017, 05:56:35 AM
This is the reason why I plant explosive IEDs around the clown car mechanoid ship.
[attachment deleted by admin due to age]
[attachment deleted by admin due to age]
#3
General Discussion / Re: Question: can you endlessly punch incapped prisoners for bloodlust moodlet buf?
February 01, 2017, 12:19:24 AM
lol I actually went to the wiki to double check. Also, according to the wiki, bloodlust mood effects only trigger when strangers die, so S&M play wouldn't work between colonists.
Bloodlust
NAME gets a rush from hurting people, and never minds the sight of blood or death.
+8 mood for witnessing a stranger's death
+13 mood for killing strangers
Not sure how accurate the wiki is though.
Bloodlust
NAME gets a rush from hurting people, and never minds the sight of blood or death.
+8 mood for witnessing a stranger's death
+13 mood for killing strangers
Not sure how accurate the wiki is though.
#4
Stories / Re: RIMworld TV
January 31, 2017, 11:40:59 PM
I really lol'd at the last one.
*goes back to lurking*
*goes back to lurking*
#5
Releases / Re: [A16] Miscellaneous w MAI+Robots (V 0.16.7 / 31.01.2017)
January 31, 2017, 10:49:11 PMQuote from: Haplo on January 31, 2017, 02:23:47 PM
-The problem with being unable to give her clothes/armor is fixed
-Also the shielding now repairs itself while she is recharging. If you dropped it, the recharge station also allows for a recreation as long as she hasn't anything els in her inventary.
Haplo, I love you! Perfect timing too. I just launched 30 colonists into space last night and only have 16 MAIs left.
#6
General Discussion / Re: Realization with AI persona cores
January 31, 2017, 10:15:13 PMQuote from: Thyme on January 30, 2017, 02:50:37 AMI just launched a ship of 30 colonists last night, leaving behind some MAIs and bonded animals. Those 30 colonists show up as dead in their social tabs.. So yeah colonists die after blasting off.Quote from: Catastrophy on January 25, 2017, 09:54:11 AMThat's exactly how I imagine it.
[...] Every ship that takes off will just crash again in the RimWorld [...]
#7
General Discussion / Re: Question: can you endlessly punch incapped prisoners for bloodlust moodlet buf?
January 31, 2017, 10:04:17 PM
what if you get 2 colonists? 1 with bloodlust and the other with the masochist trait and then get them to do what is natural (for them at least). Seems like a win-win situation..
P.S. can we get "bloodlust" renamed to "sadist"?
P.S. can we get "bloodlust" renamed to "sadist"?
#8
General Discussion / Re: Seriously? (gun cooldown, poison ship)
January 31, 2017, 09:15:15 PM
I just put a few explosive IEDs around the ship and plink it once. Any scythers that spawn instantly die or get downed usually. Then I order my 8 mortars to fire a volley because explosions are fun even when they don't hit anything. Then I mop up with my sniper team that's waiting just out of range.
#9
Releases / Re: [A16] Miscellaneous w MAI+Robots (V 0.16.7 / 24.01.2017)
January 27, 2017, 06:15:29 AMQuote from: Haplo on January 27, 2017, 03:11:48 AMAlright, no worries. I thought there was something that could restore MAI's energy field back to 100% that I was missing. Good to know!Quote from: AN7AG0NIS7 on January 26, 2017, 10:11:45 PMRight now? No. I wanted to do something about it, but have simply forgotten..
Is there any way to repair or replace MAI's energy field? The "Tattered apparel" warning is making me sad.
#10
Releases / Re: [A16] Miscellaneous w MAI+Robots (V 0.16.7 / 24.01.2017)
January 26, 2017, 10:11:45 PM
Is there any way to repair or replace MAI's energy field? The "Tattered apparel" warning is making me sad.
#11
General Discussion / Re: Treating injured visitors in my hospital
January 25, 2017, 10:18:51 PM
Sounds like this story over here > https://ludeon.com/forums/index.php?topic=29749.0
Probably a bug. But I like the flavour it adds..
Probably a bug. But I like the flavour it adds..
#12
General Discussion / Re: Cassandra's War On Drugs
January 25, 2017, 10:10:16 PM
Heh! That made me laugh.
I love how sadistic Cassandra can be, but I don't like how she's so predictable. And Randy's supposed to be random but he's been really nice to me for the past 4 in-game years.. I ship Cassandra/Randy and they should have a sadistic and unpredictable baby!
I love how sadistic Cassandra can be, but I don't like how she's so predictable. And Randy's supposed to be random but he's been really nice to me for the past 4 in-game years.. I ship Cassandra/Randy and they should have a sadistic and unpredictable baby!
#13
General Discussion / Re: Alpha 16 Data Spreadsheet
January 22, 2017, 11:08:40 PM
Much appreciated! After looking at that, I guess I should start building furniture out of silver instead of wood. Silver is much easier to get in my 5 year old tundra colony.
#14
General Discussion / Re: DROP YA QUESTIONS HERE!
January 19, 2017, 08:57:29 PM
Q: Why are centipedes called centipedes when they look more like caterpillars?
#15
General Discussion / Re: Prisoner wont eat
July 18, 2016, 03:45:49 AM
Yay.. Now I don't have to remove the prisoners' legs in order to feed them.
I feel kinda empty now..
I feel kinda empty now..