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Messages - Soldat947

#1
Releases / Re: [A17] Combat Extended
June 09, 2017, 06:40:28 PM
Does this mod only work with vanilla clothing due to the new deflection system?
#2
I'm having a bug where predator animals are unable to attack their prey, but leave a huge amount of blood on the map when they try to attack.

Log listed below.

Exception ticking FoxArctic122373: System.NullReferenceException: Object reference not set to an instance of an object
  at Combat_Realism.CR_Utility.GetAfterArmorDamage (Verse.Pawn pawn, Int32 damAmountInt, Verse.BodyPartRecord part, DamageInfo dinfo, Boolean damageArmor, System.Boolean& deflected) [0x00000] in <filename unknown>:0
  at Combat_Realism.DamageWorker_AddInjuryCR.ApplyDamagePartial (DamageInfo dinfo, Verse.Pawn pawn, Combat_Realism.LocalInjuryResult& result) [0x00000] in <filename unknown>:0
  at Combat_Realism.DamageWorker_AddInjuryCR.ApplyToPawn (DamageInfo dinfo, Verse.Pawn pawn) [0x00000] in <filename unknown>:0
  at Combat_Realism.DamageWorker_AddInjuryCR.Apply (DamageInfo dinfo, Verse.Thing thing) [0x00000] in <filename unknown>:0
  at Verse.Thing.TakeDamage (DamageInfo dinfo) [0x00000] in <filename unknown>:0
  at RimWorld.Verb_MeleeAttack.ApplyMeleeDamageToTarget (LocalTargetInfo target) [0x00000] in <filename unknown>:0
  at RimWorld.Verb_MeleeAttack.TryCastShot () [0x00000] in <filename unknown>:0
  at Verse.Verb.TryCastNextBurstShot () [0x00000] in <filename unknown>:0
  at Verse.Verb.VerbTick () [0x00000] in <filename unknown>:0
  at Combat_Realism.Detours.Detours_VerbTracker.VerbsTick (Verse.VerbTracker _this) [0x00000] in <filename unknown>:0
  at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
  at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
Verse.Log:Error(String)
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:Update()
Verse.Root_Play:Update()