Simple suggestion:
Move the health bar from the main info box on a pawn into their Health Tab. Recolour it so it is more visible, and have various stages below which the health bar turns Red/Amber/Green, with thresholds (similar to that of break thresholds) to show at what Health Percentage they will be incapacitated and dead.
Move the health bar from the main info box on a pawn into their Health Tab. Recolour it so it is more visible, and have various stages below which the health bar turns Red/Amber/Green, with thresholds (similar to that of break thresholds) to show at what Health Percentage they will be incapacitated and dead.