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Messages - civilwargeeky

#1
Quote from: Dingo on January 13, 2017, 04:06:04 PM
No. General hauling is bottom of the priority list for a reason even in vanilla. You can install RWP and they will haul rottables/deterioratables before HMTB hauling.
Hey, so I wanted to play Rimworld again today and checked on this thread, and as you don't want to add my suggestion to your mod, I decided I would add it myself. I quickly discovered that changing the priority is a simple matter of editing WorkGivers.xml, so that's solved easily.

However, I also did want a toggle button if I was going to share this with anyone, but I don't appear able to simply change the priorityInType from the code. Do you know if there's like a list I need to update somewhere or something? Its not really necessary to have toggle work, but I figured I'd ask you anyway, as you're more knowledgeable than I in this stuff.
#2
Hello! I use your mod "hand me that brick" and I think it is wonderful. One issue I have had though: could you put the priority for hauling to building stockpiles below that of normal hauling? It get's somewhat annoying when my crops are rotting in the field as haulers are moving logs into buildings on the other side of the map.

At the least could you make this a mod config option? As of now I'm just toggling HMTB whenever I need things to be hauled.

Thanks!
#3
Just wanted to inform everyone that this mod still mostly works in A13.
Vein Miner and Strip Miner still work. The mining brush no longer displays what area it will mine when you click, and starts at a default of radius 1, but otherwise it works.
#4
There is a backstory called "Hunter of the King" that mentions the character having an intense fear for animals. Despite this, the character actually had very good animal handling ability, but I think that they should have animal handling disabled.

I am posting this in bugs as I was unsure of what other forum I could post it in, and I think this was simply missed in the animal update.