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Messages - kexici

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1
hi after long time :)
i am glad to see my work is still need :)
here is the free too use source code for CTS : https://www.dropbox.com/s/ezpokob1bpfgdhd/CTS.ZIP?dl=0
if some one want continue my work :)
FREE to upgrade and use as you want

2
hello
just wondering where the line for the power code is, that desides the power out put???
Im just having alittle fun with the diffrent mods i got instaled, and trying to learn the coding to maybe make a test mod/mod for myself.

nice mod love it. keep up the good work ^^
its in dll, its connect to animation :) on/off :)


A Nice Mod.
May i translate your mod into Chinese and share to my friend?

By the way, the DefName in the Recipes_Production.xml are the same as Vagetable Garden Mod (which also has MakeMedicine).

yes and thx for point with bandages :)

3
Outdated / Re: [A13] Medical Crafting - V1.0 - 2016-05-01
« on: May 02, 2016, 10:28:28 AM »
Nice :)

4
is there a way to disable the take blood operation or prevent the blood bag from being used in the recipe for medicine?
you can edit recipe  but medicine crafting will be supe easy and that not the point of this mod :)

5
Mods / Re: A note to modders about xml definitions
« on: April 29, 2016, 02:32:11 PM »
thx for this important info :)  ( update done :D )

7
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config error in AdvancedVitalsMonitor: AdvancedVitalsMonitor has null thingClass.
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config error in AdvancedVitalsMonitor: AdvancedVitalsMonitor has components but it's thingClass is not a ThingWithComps
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config error in DynChair: DynChair has null thingClass.
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config error in AdvancedVitalsMonitor: AdvancedVitalsMonitor has null thingClass.
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
Config error in AdvancedVitalsMonitor: AdvancedVitalsMonitor has components but it's thingClass is not a ThingWithComps
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[A13] CTS - Complete Tech Solution (ADVACED MEDICAL CARE) v 1.4 (28.4.2016)

Sorry but i can find the problem, whenyou get this nice error log :)   
ouput_log ? i get nothing
debug window ? crytal clean

can you help ?

8
THX

NEW MEDICAL CARE RELEASE 

9
Releases / Re: [A13] Rimsenal v0.53 : Balance fix edition
« on: April 18, 2016, 11:30:26 AM »
hi :)
like allways your mod is awesome :)
i have found some smal missing lines :)
<code>
<defName>Apparel_TacVest</defName>
....
<recipeMaker>
      <unfinishedThingDef>UnfinishedTechArmor</unfinishedThingDef>
    </recipeMaker>
....
</code>

and please add some more describtion in you research def :)

11
When charging progress they will cool the room , when they are on (full charge) then slidly wars up the room :)

12
Do you want some new high tech bateries? :)

13
Outdated / Re: New A13 Mods announcement thread
« on: April 11, 2016, 04:31:57 PM »
CTS - Complete Tech Solution (POWER SOURCE)
https://ludeon.com/forums/index.php?topic=18692.0
add need power generators

14
i change the download file :)
Try it :D  (its in dll)

15
Complete Tech Solution

Description:
New high tech power source. (All animated.)
New high tech medical resource.

Add:
POWER SOURCE
Small plasma generator (need charge first - its basic from clutter by mrofra )
 - need charge first ( -1000W) after you get 100% free energy :D (+1000W)
 - but beware : dont interupt the charge proces - > start from begining :D  and its a loooong time
Big plasma generator (need charge first)
 - need charge first ( -10000W) after you get 100% free energy :D (+10000W)
 - but beware : dont interupt the charge proces - > start from begining :D  and its a loooong time
Plasma fueled generator ( idea from Glitter Tech)
 - work for Uranium  (full tank = 10 = 1 season = 5000W)
 - must be build outdoor (nobody want smoking reactor in bedroom) ( maybe Tony Stark :D )

MEDICAL SOURCE
Hi-tech hospital bed
Advanced medicine laboratory (now you can craft all medicines)
Advanced vital monitors
2 new medicines - Bandages (cheap, made from cloth, can be make in tailoring bench)
                         - Nano-tech medicine (better then glliterworld)
1 new operation - TAKE BLOOD :D (use blood bags to make medicine)

Credits
For super ideas for code or graphics

Download
https://www.dropbox.com/s/ezpokob1bpfgdhd/CTS.ZIP?dl=0

Download + source
https://www.dropbox.com/s/ezpokob1bpfgdhd/CTS.ZIP?dl=0

How to install:
- Unzip the contents and place them in your RimWorld/Mods folder.
- Activate the mod in the mod menu in the game.


Compatibility
- for all i hope

Permision:
Free for all with small credits ;)

Sorry for:
My englisch - its not my native language :)
i welcome all corects

ChangeLog
Code: [Select]
29.4.16 update abstracks ( on scope ;) )
small bug fixed

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