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Messages - Erik

#1
Outdated / Re: [A12d] Colony Manager V2
March 26, 2016, 12:37:47 PM
is it possible that there is a problem when adding this mod to an existing save?
when opening, all my people finish their active job, and then stop. they just go to "standing"

I think the problem occurs because in my save, my people don't have the skill "managing", so if I go to my "work" tab, I see only one or 2 of my people, while my colony counts about 21 I think.
when I opened my save I got a debugger view saying this for every one of my people: "did not find skill of def managing, returning shooting 4 (4369 133xp)" the last numbers are based on their shooting skill I think.
screenshot: https://www.dropbox.com/s/kjz4in7qiw83mys/Schermafdruk%202016-03-26%2017.28.06.png