Quote from: jefferyharrell on March 31, 2015, 01:18:41 AMQuote from: Smikis on March 25, 2015, 11:48:33 AMQuote from: Snownova on March 25, 2015, 06:30:18 AMQuote from: Darkness on March 24, 2015, 08:43:59 PM
I have the same issue. Tons of meds , med-bed, and arms and legs, but the only options I have are to harvest arms and legs. I can install eyes and peg legs, but no arms or legs. At my wits end.
Same here, I can't seem to find the option to install a nose I just grew in the organ vat.
Same , grew nose, leg and liver I think, cant install single one, one of my paws hates prosthetics, but she lost a leg early, so prosthetics all I had then, now I cant replace either her leg that is missing toe or bionic leg, same for a guy without nose, or guy who almost died with liver infection.
I'm having the same basic issue. I did some testing in development mode with this as my only mod.
First I removed a captive patient's kidney. This gave me the organ as expected. I was then able to put the kidney right back.
Then I did the same test with the patient's stomach: removed it, got a stomach item, then did another operation to put the stomach back. No problem.
Then I gave the patient a denture; this gave me a jaw and enabled an "install jaw" operation. Put the jaw back and the denture went away, just as expected. I got the same basic effect from doing a "harvest jaw" and then an "install jaw." No problem there either.
But arms and legs are a no-go. Removing one of either is a one-way trip. It seems like it should work, but it just … doesn't. And I don't know why.
I have changed the install leg recipe in Recipe_Organs.xml as follows:
Code Select
<RecipeDef ParentName="SurgeryFlesh">
<defName>InstallNaturalLegGoddammit</defName>
<label>install natural leg</label>
<description>Installs leg.</description>
<workerClass>Recipe_InstallNaturalBodyPart</workerClass>
<jobString>Installing leg.</jobString>
<workAmount>2000</workAmount>
<recipeUsers>
<li>Human</li>
</recipeUsers>
<ingredients>
<li>
<filter>
<categories>
<li>Medicine</li>
</categories>
</filter>
<count>1</count>
</li>
<li>
<filter>
<thingDefs>
<li>Leg</li>
</thingDefs>
</filter>
<count>1</count>
</li>
</ingredients>
<fixedIngredientFilter>
<categories>
<li>Medicine</li>
</categories>
<thingDefs>
<li>Leg</li>
</thingDefs>
</fixedIngredientFilter>
<appliedOnFixedBodyParts>
<li>LeftLeg</li>
<li>RightLeg</li>
</appliedOnFixedBodyParts>
</RecipeDef>
And I was able to install the leg, finally. If this doesn't help let me know, I've changed many files during the process so might do a proper diff of the mod to see if I changed something else as well
