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Messages - Birrihappyface

#1
A little longer than half a year ago, I bought and used the name-in-game "DLC" through Steam. I want to change the name I gave the character at the time, due to the fact that I do not like the name I entered compared to what I want entered now. Recently, my friends have begun calling me by a nickname of sorts, and I believe it would fit much better into the game when compared to the name I entered half a year ago.

Basically, I want to know if it is at all possible for me to change the name, or request a change from Ludeon.
#2
Ideas / Re: They should add cancer to the game.
April 07, 2017, 10:22:24 PM
They already have infestations...
#3
Ideas / Re: Your Cheapest Ideas
April 05, 2017, 09:46:44 PM
Another idea would be an event, where colonists that have previously been kidnapped from your colony will manage to break out and return to the colony with various bruises, possibly scars, or even harvested organs. A group of raiders may be on their tail, or maybe a pack of hostile animals that was following them. It could also be an interesting feature to call a pirate gang and do a prisoner exchange. One of your prisoners (previously their member) for one of your colonists. I thought of this because I got a prison break event within thirty seconds of a wanderer joining. I'm sorry, usually I come to this thread with a basic idea, and then realize it may be harder to perform than once thought.
#4
Ideas / Re: Your Cheapest Ideas
April 05, 2017, 12:44:49 PM
I may have mentioned this in a different thread about four months ago, but what about a radio tower that can be constructed in the colony, not under a roof, and it allows you to see trading caravans, raid parties, and friendlies on the world map within three hexes. You'd get a small notification in a yellow envelope saying "A [Traveler type] has been detected by the radar tower moving towards the colony's location.They will arrive in roughly [Time to arrival in hours]." It could require power equivalent to either that of a geothermal generator, or half of one, depending on balance issues. I see no reason why it would be overpowered. My only concern is that you don't have a system in place that actually has caravans travelling the planet, and they're still just events that randomly pop up.