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Messages - Nihil

#1
Quote from: Antaios on June 27, 2018, 12:33:03 AM
Quote from: CraigDeVonne on June 26, 2018, 08:39:27 PM
Hello Ykara, I made an unofficial update for this.
If you don't want me to do so please let me know.
If you do mind I will remove and apologize.
I also don't mind if you use mine to help update this one.

At the very least, I think you should have waited until 1.0 was in stable.
A lot of mods aren't going to update until that is the case, and it's a bit of bad form to assume that a mod dev is absent based on the fact that they haven't updated to an unstable release that's only available via steam.

And that is not even to mention the significant changes this mod is likely to go through if it gets properly updated to 1.0 to integrate appropriately into the new vanilla bionics and prosthetics systems. An update to EPOE isn't going to be quick if it's done with the new prosthetics in mind.

Just food for thought.

I agree, this is not alright. Especially since you've copied the name, form post, and are even allowing others to make mods based on your copied content if they give YOU credit rather than the original creator.

What you could have done is made a mod called "Craig's EPOE update" or something, write your own forum post clearly linking back to the original and explaining what you have done(which is a quick port of the mod to the new version), and post that here.

Edit: AND you've put your paypal link in your post. This just went from dumb to malicious.
#2
Ideas / Re: Your Cheapest Ideas
March 19, 2014, 08:34:23 AM
Quote from: Monkfish on March 19, 2014, 06:08:23 AM
Recent patch notes states that stockpiles will have desired values, so it should be possible to set a food stockpile and your cooks will only make meals when the stockpile is below the level you've set. Not sure when Alpha 3 will be out but I'm looking forward to it!

I read that in the notes but even with that fix I would still attempt my forgetful strategy.

With a sufficiently large colony I would need to have a stockpile maintain 15-20 meals to ensure no one is eating paste or raw foods when everyone wakes up hungry at the same time. One thing I notice whenever I try and keep a lot of meals in storage is that a few will get ignored in favour of the closer ones and they will go bad. Colonists do not prioritize the meals that are closer to going bad(perhaps they should). Maintaining a stockpile for me always leads to waste, I would much rather cook precisely how many meals I think I would need every day.

I do agree that I am looking forward to the next release though.
#3
Ideas / Re: Your Cheapest Ideas
March 19, 2014, 02:45:48 AM
Not sure if it has been suggested/planned already, but I just wanted to make a quick suggestion before I fell asleep.

Orders(specifically for meals) to have an option to refresh daily.

When placing orders for meals, I try my best to avoid making too many at a time due to the expiry dates. I end up deciding I will make a certain amount every day but I inevitably forget on the next day. There are ways I could manipulate the stockpiles to result in a similar effect but I feel all current solutions subtract fun and creates unnecessary micromanagement.