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Messages - Voron

#1
Quote from: Jackaldude2 on May 01, 2016, 05:00:02 PM
*snip* I also think that more extreme heatwaves(~400ishF) *Snip*

204 Degrees Celsius? Any Organic Matter will be Boiled alive, and Quite Quickly probably, as it takes a whole chicken 90-ish minutes in the oven at 200-230C , The Heat wave Temperature we already have is Hot Enough, I've seen temperatures of above 50 Degrees in the game, which can kill you also Quite quickly if you're not careful,
And personally I've felt a Dry 40C, Where you really need to Hydrate quite a lot,

Also Skully, Thanks for answering, I Guess you'll first update everything to the newest version before tweaking :)
#2
Outdated / Re: [A13] Extreme Desert Oasis
May 01, 2016, 04:39:23 PM
Deserts are Remarkably filled with Life, You can find life almost Anywhere on our Planet, not hard to imagine that another planet sustaining life would've found their way to sustain life even in such a harsh and barren place
In any case I'll remember this mod if i ever want to do a Desert colony :)
#3
Does the Razor Rain also have a chance of dropping Components? as ship parts do drop that you could disassemble for Components
#4
Outdated / Re: [A13] Colony Manager V2
April 24, 2016, 08:06:31 AM
Ok Thanks, i kinda tossed my bug along, possibly an answer would come it doesn't bother me much So i cannot be too bothered to track it down

Shame the skill cap isn't feasible :( oh well
#5
Outdated / Re: [A13] Colony Manager V2
April 23, 2016, 07:27:46 PM
Is it maybe possible to set a Skill Cap? there are a few things i would love to make my colonists do to get their skills better, but it just ends up a general time waste because the pawns that are already level 20 are doing it,

Also not sure if it's a specific bug thanks to your mod (got a few running), but I got a Pawn whom is incapable of Cooking, whom is actually doing cooking, noticed the same with same with someone Hauling while incapable, Hauling ain't a Bug but a Feature :P but Cooking I would rather have done by those I specified :D