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Messages - enystrom8734

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Everyone is correct this is a feature. The rock is collapsing where it is no longer supported. The thick roof is infinite and will never stop collapsing.

Locked as Resolved (Not an Issue)

Off-Topic / Re: What are you playing while you wait for this game!
« on: December 19, 2013, 04:09:33 PM »
I still have to finish Mass Effect 1...

In the middle of playing GTAV story though. Should REALLY play ME again

Off-Topic / Re: Starbound a Rimworld server...
« on: December 19, 2013, 11:02:15 AM »
Its not Semmy's server, but he is welcome to help with it ;)

Here is the server info currently in use:

Sorry for hijacking your thread Semmy!

Off-Topic / Re: Starbound a Rimworld server...
« on: December 19, 2013, 07:39:21 AM »
Come join us when you get a chance. I try and strive for the best uptime possible as well as updating when needed.

Im working on forums and a better frontpage for the future :) Unfortunately, ease of use will disappear due to working on whitelist implementation. Hopefully server commands come sooner though.

Off-Topic / Re: Official Unofficial RimWorld Community Starbound Server!
« on: December 16, 2013, 09:50:16 AM »
Some logs had been changed in the update which broke the script running that display player count. Fixed now.

Off-Topic / Re: Official Unofficial RimWorld Community Starbound Server!
« on: December 15, 2013, 06:10:05 PM »
Updated currently not displaying player stats for some reason. Will have to see tonight when not busy.

Off-Topic / Official Unofficial RimWorld Community Starbound Server!
« on: December 14, 2013, 05:10:32 PM »
Join your fellow RimWorld players on our very own dedicated server. Runs 24/7 with restarts every couple hours.

Help keep it running or allow me to upgrade it for more users:

Server address is: OR

E-Mail: [email protected] for questions or support

Vote for us!

General Discussion / Re: Firefighting
« on: November 27, 2013, 11:23:03 AM »
You need to set a Home area. The Home area is where colonists will clean and or put out fires.

Please search next time. This has been covered before as well as is covered on the wiki.

Off-Topic / Re: Humble Bundle.......
« on: November 26, 2013, 01:15:45 PM »
you get the core plus some packs for just 1$ d-;

and yes i would love a real pinball machine BUT the wife you know d-;
and i would honoustly just go for a virtual pinball machine and just get the skin i like most on it.

Win. I'll have to talk to my friend about building that :D

Off-Topic / Re: Humble Bundle.......
« on: November 26, 2013, 12:46:50 PM »
I get to play real pinball anytime I want. My friend ordered this :P

But that pack does look awesome! I love pinball, and playing on the PC could help a bit.

Ideas / Re: Repairing cost
« on: November 22, 2013, 04:41:48 PM »
It would probably be helpful to have a rework of how damage occurs. Only have specific events that cause damage (eg raids, lightning, booms, fire, storms, etc) instead of the currently, "Im going to randomly damage a wall to 50% health."

General Discussion / Re:! First Rimworld community!
« on: November 21, 2013, 02:13:10 PM »
Yeah! Thanks mod for taking you time and posting... I see this, what some users may not be understanding is that Rimpeers is a community to find friends through Rimworld, play with them, etc and hopefully community members can start playing other games together with the result of attracting players outside of Rimworld to our community and then encouraging them to play Rimworld. I don't see why theres a lot of flaming towards this community, player made communities are essential for every video game to allow it to expand and be known by more people.. What many people might not be understanding is that the community isn't closed to Rimworld, it is based on RImworld but made so that members have people to play with ANY game they want...

Going on you saying its not a "pure" RimWorld community, why choose a RimWorld basis? Rimpeers? Should make it more generic if you are expecting to make it more of a gaming community?

General Discussion / Re: Solar panels and batteries: number nerdiness
« on: November 21, 2013, 12:16:51 PM »
That's not how it works. It's drain on the whole powernet that doesn't change. Drain per battery is powernet drain divided by the number of batteries you have. So if you drain 50w and you have 50 batteries is 1w per battery.

that is correct.

also note that batteries have 50% efficiency so if you fill up around empty 10 batteries at once, it will take a very long time to reach their full level.

always fill up around 2-3 empty batteries at once(at most) so that it'll be faster.

The difference between filling 1 battery up with a solar panel and 10 up with a solar panel in one day is about 60Wd. 2-3 is roughly only a differnce of 5-10Wd

General Discussion / Re: Solar panels and batteries: number nerdiness
« on: November 20, 2013, 06:43:09 PM »
Do the disconnected cells of 5 ever have short-circuits, or does that only happen if there's a change in charge?

In reality I think disconnected batteries would discharge over time, but I guess that doesn't happen here.

Short circuit events only occur if connected to a conduit or wall. They are the vessel of which the explosion occurs.

Also a sun lamp connected to a battery and solar panel is consistently on. However as of right now they draw 600w and Im not sure they are supposed to...

Bugs / Re: [W |0.0.254b] Feed Prisoner Bug
« on: November 20, 2013, 08:58:13 AM »
Able to reproduce

Reported in mantis:

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