Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - SerBeardian

#1
Bugs / Re: Will not eat during mental break
December 21, 2016, 08:31:16 AM
Seconded, though mine seemed to be stuck in a broken state as well.

Colonist soft broke into "wandering".

32% malnutrition and about a full day later, had to arrest her to get her into bed (and she fought back and cut an eye out of one of my colonists. Wierdly, I can't restore the eye, even with dev mode...nm, restored the head instead.).

Watching her needs panel, it was showing the normal mood display instead of the broken one (first break of A16, so not sure if the broken display is the same) and she was gaining mood for up to about 40% before the arrest attempt.
#2
Ideas / Re: Your Cheapest Ideas
October 10, 2015, 04:12:28 AM
How about a +20 moodlet for any pawn lying in a medical bed?

Call it "I'm recovering from illness" or "I'm getting better" or "I'll get through this".

This would hard counter the total joy deprivation from prolonged stays in the sickbay.

Make it persist for .25 days after getting out of bed to give them time to get some joy in them.
#3
Ideas / Re: Your Cheapest Ideas
September 04, 2015, 02:21:18 AM
How about a starvation alert for animals?

Bought 4 Wargs. Twice miscarried because of starvation and now I've lost 2 of them god knows when (over 5 days ago) because they're locked away for safety and I infrequently get meat.

An alert that animals are starving would prevent that, and would also give you an indicator to move your herds if you have them in cycling grazing areas.