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Messages - Instill

#1
I like wolf they reproduce quite fast and you feed them with corpse.

Mostly use them as meat shield
#2
Best strat for easy raid is bring 4 good soldier and a few wolf/dog or better.

With 4 soldier and 8-10 wolf i can clear 3 outpost / colony and you will only lose some animal
#3
General Discussion / Re: will i get a steam key?
July 14, 2016, 08:41:08 PM
3 more hour
#4
thank you  :)
#5
Hi

How can i add a new MentalStateOf in the static class MentalStateOf

Quotenamespace RimWorld
{
   public static class MentalStateDefOf
   {
      public static MentalStateDef Berserk;

      public static MentalStateDef DazedWander;

      public static MentalStateDef BingingAlcohol;

      public static MentalStateDef PanicFlee;

      public static MentalStateDef Manhunter;

      public static MentalStateDef ManhunterPermanent;

      public static MentalStateDef SocialFighting;

      public static MentalStateDef GiveUpExit;

                (-- New def here --)

      public static void RebindDefs()
      {
         DefOfHelper.BindDefsFor<MentalStateDef>(typeof(MentalStateDefOf));
      }
   }
pawn.mindState.mentalStateStarter.TryStartMentalState(MentalStateDefOf.-- My new def here --);

thank :P
#6
Mods / Re: [Mod Request] Zombies??
May 21, 2016, 11:49:45 PM
I want zombie please
#7
Hi there changed the mod for something more simpler. This might not get much more change, so it can sink in peace now. :P

Cya
#8
Outdated / Re: [A13] UpCrafter 1.2
April 18, 2016, 07:39:43 AM
Almost every time you generate a map there some coal to mine + you start with 200 witch will give you 800 steel ingot and you can turn wood to coal. If you tech smithing and build extractor on coal vein you can pump out 7500 coal over time.
#9
Outdated / Re: [A13] UpCrafter 1.2
April 17, 2016, 08:22:25 PM
Added this feature in 1.1 you can turn wood log or wood plank to coal
#10
Outdated / Re: [A13] UpCrafter
April 17, 2016, 07:57:48 PM
Hey

Took your idea and added the feature to the mod :P
#11
Outdated / Re: [A13] UpCrafter
April 17, 2016, 11:02:41 AM
Hi thank you for your feedback did an update wich help with coal early on.

It hard to balance the presence of coal and iron where RNG is a big factor and there not much mineable rock on plain map.
#12
Outdated / Re: [A13] UpCrafter
April 17, 2016, 09:25:45 AM
Yes

Coal + iron = compacted steel (with a new texture and label title change to steel ingot)
#13
Outdated / [A13] UpCrafter - Mining extractor 1.3
April 16, 2016, 10:12:22 PM
UpCrafter - Mining extractor 1.3

This mod add a new way to get resource.

Minable ground vein
Vein are added on rocky ground wich can be harvested with extractor. They can be hidden under mineable rock, (Available after Smithing research)



New ore
Coal ore
(Coal can be used in the fuel generator)

New material
Refined steel (craftable with the smelter from steel and coal)

Download link
https://drive.google.com/open?id=0B-aVKGcv8HX5Wlh3c2I3ZVFsXzQ

Changelog 1.3 (New game required dont work with version 1.2)
Undone alot of stuff from previous version to keep thing simple.
+Added refined steel recipe in the smelter (good for weapon crafting and creating strong wall)


Changelog 1.2
+Added iron ingot recipe
+Changed starting resource
+Steel ingot now require iron ingot and coal
+Fixed mineable iron ore frequency (increased)
(iron ingot material quality is lower than the core game steel, steel ingot is higher)


Changelog 1.1
+Increased coal ore starting resource
+Added a recipe to burn wood to coal
+Fixed silver vein producing jade

#14
Well i think the lesson is at 1st exotic trader you see buy gold or you might cry later
#15
Cant build the multi analyser...