uac and new doom stuff POG
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
#2
Unfinished / Re: [1.1] (WIP) Project Red Horse: Tacticool Expansion
April 14, 2020, 08:34:47 PM
void is still wip ?
#3
Releases / Re: [1.0] Humanoid Project (New Races, Abilities, Infested Settlements and More!)
April 03, 2020, 01:42:50 PM
good work looking cool
#4
Mods / Re: Endless Mod
September 13, 2019, 02:03:55 PM
there is other mineing mods that have modified surfuse mineing like deep drill mods ? . can allso try vg fabrics and have them repair and resyle stuff into there own prisson outfits
#5
Releases / Re: [1.0] Patchwork Stone
September 10, 2019, 11:46:38 AMQuote from: vovik on September 09, 2019, 01:49:51 PM
Intresting mod.
There are some promblems with immersion - how willl you select resulting color of bricks and stats? how about making simple cement or smth like cement intead and not allow it to be used as material for weapons?
is allredy menny cement mods but a multi block stone that can be used for any stone wall :think:
#6
Releases / Re: [1.0][MODLIST] Glitter Tech
September 05, 2019, 07:10:34 PMQuote from: WolfgangPolska on September 04, 2019, 03:19:20 AM
If you will scroll down to the very bottom of orginal post you will see a mod called "fishing nets" mate
oops did know sam made that mod im sorry
#7
Unfinished / Re: [1.0] (WIP) Tenants (2019-09-05)
September 05, 2019, 07:03:45 PM
my death hotel will be born soon !
#8
Mods / Re: Introducing my Mod - Rabbie, The MoonRabbit race
September 05, 2019, 12:54:37 AM
may want to move this into the ( relaced folder )
#9
Releases / Re: [1.0][MODLIST] Glitter Tech
September 03, 2019, 08:10:29 PMQuote from: WolfgangPolska on September 03, 2019, 05:29:09 PMi dont think fishing is apart of this mod sir
Fish nets spawn next to none fish, I have placed 10 simple fish nets and result I've got after all of them have broken was 5 fish which is half of a simple meal, kinda not worth it in my opinion
#10
Unfinished / Re: [1.0] (WIP) Project Red Horse: Tacticool Expansion
September 01, 2019, 07:32:15 PM
madusa will rule the rim
#12
Unfinished / Re: [1.0] (WIP) Project Red Horse: Tacticool Expansion
April 29, 2019, 10:37:45 AMQuote from: Madman666 on April 29, 2019, 03:44:41 AM
Mommy told you not to abuse mech serums too much? Now look at you, all purple and angry with means of space travel! Nice, a new enemy faction to butcher for parts! Awesome.
mom told you not to be mean to lil sis so please let me keep my legs
#13
Unfinished / Re: [1.0] (WIP) Project Red Horse: Tacticool Expansion
April 25, 2019, 01:57:18 AM
more meat for the canable foxs army i got but i love the new gears and hireable dudes
#14
Releases / Re: [1.0] DeepRim. Underground exploration/mining! Update: Christmas/New Year
April 24, 2019, 01:08:39 PMQuote from: Ruisuki on April 24, 2019, 05:37:08 AMthay could try to prison brake as its a new map you would have to try a slavery mod or send a wardin with them
Can this work with prison labor to send my prisoners in? AFAIK there could be enemies down there but I doubt the prisoners survive a loading screen?
#15
Releases / Re: [1.0] Replimat 1.0 (18 Apr 2019) - Distributed food replicator system
April 18, 2019, 09:26:08 PM
startack food despencers D: and there wireless kinda