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Messages - devilyn

#1
i dunno if it has been mentioned, but once i built a few nanostorages, the game became a slideshow so i had to restrain myself from using it. it may be due to fact that my PC is an old piece of crap tho.

anyway i've got a suggestion that fresh built nanostorages had all resourses disabled, so that pawns didnt drag all kind of crap in it, if u overlook it.
#2
bout the armored mechanoids, the AGS and mortars do the job pretty nicely, and u can install AGS anywhere w/o having to power it up. (havent tested hand grenades yet) so i think, its ok balanced.
the only thing, i think that an anti-tank rifle would be nice to deal with em (which combat realism lacks).

tho, it would be logical that assaulters should be invulnerable from front but have weak back, but i guess its not possible in rimworld.

about the deteriorating crawlers, its a pain when u start to play "wack a mole" with repairing them instead of enjoing the game. maybe once u activate "repair mode" they should always come for repairs asap, w/o further watching over them?
#3
for some reason, carnivore animals dont recognize fish meat as food. is it intended to be like that?
while they probably wont eat oysters, shouldnt they accept tailteeth filets and such, instead than starving to death?
#4
Can you make it compatible with Combat Realism?