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Messages - daman2501

#1
Quote from: Chicken Plucker on August 12, 2020, 06:01:48 PM
Hey all, just dropping by quickly. Unfortunately bleeding through army sleep time (still working these hours cause creases never disappear and boots are never shiny or clean enough). I have a drill test tomorrow I'm anxious to get over with and I earn my Regiment Beret tomorrow.

I understand 1.2 is out and as per usual some changes that make people unhappy and obviously, some broken mods. I have no access to my laptop (thankfully) cause if I did I'd probably end up failing courses here cause I'm spending too much time messing about. I'm not able to fix anything so you guys will have to wait unless someone is able to get things  sorted For my sheer number of mods.

While I've been here on my first excercise, with filthy hands, honking smell and little to no sleep awake on stag I realised maybe I should slow down on my time allocation on mods when I get back to them. Some planned factions are gonna get scrapped and I've decided to do things on my own steam. I still love RimWorld, though now I'm in training and is part of the army here I realise some of the stuff I've done and written are what they call "fully booted" over here. Like bloody hell I sure have so much variants of rifles and apparel that all do the same thing, maybe need to de clutter and be more practical than tacticool.

Still got lots to learn. I'll respond to you fellas if and when I get more time. In our current stage we are assessed at least twice every week ok something so we're on high stress at the moment preparing and not getting much free time. Please do report to me how 1.2 Is affecting my current mods so when I get back I know what to expect.



Also in this photo is "BIF" he is our section (squad) mascot. We have to make his bed and treat him like a section member cause the Corporal said so. BIF can never do PT cause he's always injured and basically our section commander says BIF stands for "bone idle fuck". We have to take pictures with BIF so it can go in an album.

I hope you see why priorities are set here, BIF needs us and we can't be jacking out on him. 6 more weeks for me to go assuming I don't get into any issues and I'll go buy me a new laptop to get back in the game and be on phase 2 training.

Lots of love, I'm going to bed or I'll die in the parade square

P.S. Rations (MREs) aren't as amazing as I thought they were even if they're free food. Got three vegetarian ones for two nights in a row and let me tell you lot, eating cold bean and pasta cause you have no time to clean a rifle and sort your life out in one hour every morning can make you question if you want to live or not.

Absolutely thinking about nerfing those ration moodlets now that I have to stick them down my throat

Hey man, glad to hear from you; Absolutely take it with calm, no need to rush; army life is tuff; so dont loose sleep over us.

I honestly fully support the idea of you declutering the mods, this maybe the way to you actually maintaining a small but meaningfull mod collection!
#2
That´s the most interesting thing, only CP mods are affected. Currently I right now run exactly 102 Mods, and have been playing RW for so long I know were each mod needs to be so it doesn´t promp an error.

Sadly in a rimworld scale, my modding skills are at a 2 at best. I know were to look and how to read the error console, but aside from that, actual XML editing and C# Go over me... Sorry to dissapoint, I have actually tried doing something and see if I could release a fix, but to no avail  :-\
#3
No, no I don´t use combat extended, and if there was a conflict I would have known a long time ago, I use CP mods since they came out, and together with another 90 Mods and never had problem, until I updated them to their latest iteration along with harmony, and well... Things went south to put it mildly.
#4
Concerning the pink boxes issue

To the ones having problems with pinkboxes (IK there´s quite a few already),I still haven´t found a solution, but since it´s a pathing problem it´s likely that somebody fucked up and forgot to include a "neutral" image for each backpack or maybe; simply put, the new Harmony update broke the backpack handler, if that´s the case rolling back to an older version of Harmony should fix it. If that is not the case, then we must pray to papa Tynan that somebody rolls out a community patch while CP´s on basic, because we won´t see him in a long time...

Anyhow, the following mods are playable without problems:

AS OF NOW, ONLY 6 FACTIONS ARE AVAILABLE TO USE WITHOUT THE PINK BOXES PROBLEM:
-WAR MONGRELS
-ELITE CREW
-UAC
-CORDIS DIE
-LAST MAN CONTINGENT
-METAL GEAR


these mods on the other hand, are not "playable" (unless you don´t mind huge pink boxes on characters):

Using the other factions, kits and Rimunation apparel will make you encounter pinkboxes, since all of these include backpacks.

(I´m yet to confirm Task force 141, but it seems that it doesn´t include a backpack, so it should be O.K)

PD: Good luck at basic CP, thanks for your mods, without them, Rimworld just woudn´t be the same ;D

#5
almost sure because is not in the already set home area
#6
Outdated / Re: [A17d] Single Royal Bed
June 16, 2017, 12:03:59 AM
Wow, Finally a MOD that does this. DOWNLOADING!!!
#7
Unfinished / Re: Rimworld Trooper [SST Mod]
June 15, 2017, 12:17:30 PM
Nice, can`t wait to try it :3
#8
Ideas / Re: Adding Some Cool Stuff....
June 13, 2017, 08:49:44 AM
but, there are beaches... And survive in a ship is a no, no (from my POV that will most likely never happen)
#9
Mods / Re: A16/A17 different folders please!
June 11, 2017, 12:48:45 PM
what is so hard about clicking MODS then Releases; literally all MODS are there with they`re version in the Title of the thread :/
#10
oh, and the revolver rifle should get its damage buffed up a lil bit, and i forgot to tell, but the Maxim seems to have too much range.
#11
Hi again, i come from testing and i find the Flintlock Pistol very underpowered. Since a flintlock pistol is a musket with MUCH less range (but for balancing reasons off course it won`t be a 40 like the musket) maybe cut in half. make it to be 20 damage (25 if you see it possible) another thing is that the Great war rifles are really underpowered as well, all of them IMO should be between 15 and 20 except for the C96. The Maxim should shoot 8 shots instead of 10 (kinda overkill in my opinion). those are some of the things i found to be un-balanced.
#12
Mods / Re: Must Have Mods?
June 07, 2017, 10:08:48 AM
To add to other people comment: The entire Rimsenal Collection is a must since it adds a lot of everything. Do you like sexy and OP armors that counter themselves that MOD has it, if you like story tellers this MOD has them as well, Factions? THIS MOD HAS IT!!!, guns? This MOD has a shitload of vanilla style futuristic and modern weaponry, do you enjoy killboxes doing killboxes? then this MOD has what you need, providing the means so you don`t have to move a finger to tear those filthy tribals and persistent raiders ;),

oh and Call of Ctulu, if you like the industrial era, cults (your own as well) and Extra dimensional monsters whom only purpose is to destroy you (or the enemy e.e)
#13
FashionRimsta for the clothing, More furniture for well... furniture :v, Cupro stones for more stone types (this is found in the cupropanda MODS thread) and High caliber for the weapons. Enjoy!
#14
Klingon as enemy faction
#15
Great, thanks for the information, will start testing, really Hope your MOD reach Rimsenal Level of recognition since this has the material and the look it will be a great MOD, cannot wait for full release :3