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Messages - Jordan Huitema

#1
When 1.0 released and I couldn't play CE so I started using the Weapons Tech mod.
https://steamcommunity.com/sharedfiles/filedetails/?id=1542854752

I think CE could really learn from its research progression because its really well done and feels like you are actually advancing your weapons manufacturing tech as apposed too just unlocking the next tier of weapon which is inherently better than the last.

Obviously Weapons Tech has an enormous amount of weapons and that'd be too much too put into the base mod but i would highly recommend taking a look at the way this mod handles the research tree and tech unlocking.

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Also i adore this mod and cant wait for the 1.0 release, keep up the good work :D
#2
Quote from: Jan2607 on December 06, 2018, 11:46:03 AM
Can I see anywhere the differences between the ammo types?

You can see the stats of ammo by selecting a gun, clicking info and them mousing over the caliber.
You may be able too view all available ammo stats in a list by using Dubs Mint Menus and selecting the ammo bench
https://steamcommunity.com/sharedfiles/filedetails/?id=1446523594&searchtext=mint+menus
#3
any news on a A13 update?
#4
Hey are you planning to update to A13? I updated the weapons and armor mods myself all that is needed is to swap out the smithing and tailoring tables with the new fueled and electric names but i haven't had a look at the defenses and faction mod.
#5
Quote from: Shinzy on April 26, 2016, 03:13:30 AM
Nooo! Looting your fallen enemies is the only true way!
Your kevlar helmet pawn has to prove its worth in battle and fight for the added facial protection. Rip those glasses out of their still warm bodies
Riiip the poor sod into tiny chunks and feed them to your cat! *frothing rant about making apparel out of human skin*
Ill do it myself then but thanks.
Cant wait for prepare carefully to come out so i can harvest organs and limbs of passers by and then chop them up and make chairs and cloths out of there skins without my colonists wanting to kill themselves for doing my bidding. C:<
#6
Could you make eye wear craftable? because i love the ski masks and also it is frustrating having a Kevlar helmet but nothing to go over the face except stuff you loot from the dead

great mod tho i adore everything you have done here it makes rimworld so much more fun to play