I am running into an issue where some animals wont eat foods that it says they should. Like boombeetles wont eat grass when it says they can and will starve when surrounded by it.
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#1
Releases / Re: [B18] Genetic Rim - Combine your animals to create new hybrids - v2.4
December 17, 2017, 02:34:40 AM #2
Outdated / Re: [B18] Nature's Pretty Sweet: Weather and Environment Mod
December 14, 2017, 09:48:46 PM
I am running into an issue where whenever it rains it changes indoor tiles into wet versions of the base tile the floor was placed on. Happens to vanilla floors and modded floors. Tested it on a base game with this mod only and it still happens with vanilla floors. It isn't placing any errors in the debug logs.
#3
Outdated / Re: [B18] Nature's Pretty Sweet: Weather and Environment Mod
December 04, 2017, 12:14:57 AM
Mod is awesome. Now all we need is a build-able piece of furniture called a sprinkler which when connected with a water source does the opposite of the moisture pump to create the wet terrain you made with this mod for farming.
#4
Releases / Re: [A18] SimpleSidearms (1.2.2)
December 02, 2017, 07:05:14 AMQuote from: Canute on December 02, 2017, 02:52:23 AMAh I must have scrolled past the option. Thanks for letting me know.
Take a look at the mod option, you can disable the drop on ground.
#5
Releases / Re: [A18] SimpleSidearms (1.2.2)
December 02, 2017, 12:33:42 AM
This mod is nice but I really dislike how every time something gets into melee my pawns drop all their ranged weapons on the ground. Is there any way to stop it from doing this?
#6
Outdated / Re: [A17] SeveralPuffins mods for A17
November 30, 2017, 03:28:13 PM
Guessing these mods are dead? The author hasn't been active since back in august. Disappointing as I was really hoping for a B18 version of Recon and Discovery.
#7
Outdated / Re: [B18] Textile Storage
November 29, 2017, 10:50:52 AM
For some strange reason when this mod is active I can't build walls or doors. Says I don't have the required materials even tho I have all the required mats in storage. Turned on dev mode to see if it was throwing any errors and it doesn't throw any errors.
#8
Outdated / Re: [B18] Nature's Pretty Sweet: Weather and Environment Mod
November 28, 2017, 08:53:35 AM
This mod is so awesome! Playing with it adds a whole new aspect to the game. Putting this on my must have list.
#9
Outdated / Re: [B18] Nature's Pretty Sweet: Weather and Environment Mod
November 25, 2017, 07:07:13 PM
This sounds like a really cool mod. Gonna give it a try.
#10
Mods / Npc's with bionics?
November 24, 2017, 07:51:21 PM
In all my games I never run into any npcs or raiders that have bionics except for the occasional spacer from the ancient cryo caskets. Is there a mod out there that could fix this?
#11
Releases / Re: [B18] Wandering Caravans (v2.3.1) [22/11/17]
November 23, 2017, 11:14:40 PM
Seems like the dropbox file is not the new version. Dropbox is at 2.3.0.
#12
Releases / Re: [A17b] JecsTools [10/20/2017]
November 22, 2017, 07:51:41 AM
Will there be an update to this for B18?
#13
Outdated / Re: [A17] Set-Up Camp v2.1 - A17 Update
November 15, 2017, 03:00:48 PM
Would love to see this for A18. I miss being able to use this.
#14
Outdated / Re: [A17] SeveralPuffins mods for A17
November 10, 2017, 07:22:47 AM
Would love to see an A18 version of recon and discovery. I really liked being able to visit npc faction bases without having to attack them and making them hostile. The extra missions were real fun too.
#15
Releases / Re: [A17-A18] Spdskatr's mods | Damage indicators? (9 Jun)
November 10, 2017, 05:27:20 AM
Will you be doing a version of mass storage for A18?
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