I'm going to try with an older version of this mod and see if the recruiting problem persists.
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#2
Unfinished / Re: [1.0] Prison Labor
November 30, 2018, 01:23:43 AM
Hey Avius, I was playing with the link you just posted above, upon recruiting the prisoner they lose all work types and wander around doing nothing.
#3
Releases / Re: [0.19] Rimsenal v1.31: Murder Diversificated edition
November 27, 2018, 09:50:20 PM
I thought that link was also for a B19 version. My understanding from reading back was that it just fixed some basic errors and such but wasn't actually an update. My bad.
#4
Releases / Re: [1.0] Twitch Stories (0.1)
November 27, 2018, 12:50:31 AM
I instantly recommended this to a friend of mine who semi-regularly streams strategy games. Now all I have to do is wait
#5
Releases / Re: [0.19] Rimsenal v1.31: Murder Diversificated edition
November 26, 2018, 11:19:10 PM
Excuse my ignorance if this has been asked before, but I didn't see anything on the last few pages. Has this been updated to 1.0/has an ETA for a 1.0 update?
#6
Releases / Re: [B18] Vegetable Garden Project [2/11/18]
April 06, 2018, 03:23:37 PM
To be fair I'm never a fan of food laying around on the floor.
#7
Outdated / Re: [B18] Plucker's MODLIST - RN Weapons, Camping updates 01/01/2018 (DOOM mod POLL)
January 03, 2018, 01:47:06 PM
Are you currently considering updating some of your old faction mods such as the war mongrels? I really liked having the mercenary duster for my extreme desert playthroughs.
#8
Outdated / Re: [A17] SeveralPuffins mods for A17
June 24, 2017, 08:42:15 PM
Is prepare for romance still a thing? Rather, how do I make romance diversified work with prepare carefully?
#9
Outdated / Re: [A17] cuproPanda's Mods (Added Power + Diodes!)(13 May 17)
May 13, 2017, 02:53:30 PM
I missed these mods so much.
#10
Releases / Re: [A-16] Medieval Times (v. 1.58.A16 (Updated-2/1/2017))
May 12, 2017, 12:05:47 AM
Deteriorating and rotting are different things. Deterioration comes from items being left outside with no roof generally.
#11
Releases / Re: [A16] Rimsenal v0.9 : No more free federation weapons edition
March 17, 2017, 06:42:41 PM
Rimsenal is incompatible with combat realism.
#12
Releases / Re: [A16] Expanded Prosthetics and Organ Engineering 1.92 & 2.0 (14.3.2017)
March 16, 2017, 05:45:20 PM
You can harvest ears. Harvesting arms and legs was removed for balance reasons.
And uhhhh. What do you mean by you get lynx meat? I think that might be some mod interaction shenanigans.
And uhhhh. What do you mean by you get lynx meat? I think that might be some mod interaction shenanigans.
#13
Outdated / Re: [A16] Vegetable Garden v5.3h [2.17.17] Languages!
March 15, 2017, 01:23:16 AM
Are you sure that's the reason? Iirc baked goods only have a positive effect on health. If anything they should make a colonist very slightly less likely to die.
#14
Releases / Re: [A16] Dubs Bad Hygiene v1.0.3 | Rimkit v1.0.2 | Skylights v1.0.1
March 14, 2017, 11:16:06 AM
I've noticed both clean and squeaky clean buffs. Squeaky clean is +10 and regular clean is 3-5 iirc.
#15
Outdated / Re: [A16] Apini – Playable Bee race 🐝
March 12, 2017, 07:31:53 PM
Interesting. I must test this to see if I can find insane compatibility errors with my already too long modlist. Otherwise this'll definitely serve as it's own sort of standalone I'm sure.