Quote from: TheMeInTeam on June 14, 2017, 01:11:03 AM
Stuff
Now I see the problem. You have an inability to separate your opinion from objective fact. The fact that I haven't lost a colonist since Alpha 15 to a predator hunting them is just as relevant as the fact that you seem to be incapable of not losing a colonist to hunting predators. Your inability to handle a challenge that others, not just myself seem to manage just fine, speaks volumes. Objective fact: You can solve the predator hunting colonist issue easily without the need for wasted time adding yet another alarm to the game.
Another objective fact: Predators hunting colonists is a unique challenge in the game.
As you've stated, it doesn't have an easymode auto pause alarm that handholds you. You have to look for signs of predators, you have to actively protect your territory. Saying that it is "mundane work" is your opinion. Your inability to address the points and just dismissing them because you don't agree with them speaks volumes of the shallowness of your argument. Your apples to oranges comparisons don't lend any credibility to your argument, it just exposes the fact your position does not hold water. Predators and manually lowering temperatures are two completely different things. Learn to address the points with facts.
The fact we don't need another alarm because I've presented MULTIPLE solutions to your "problem" is not a red herring. Nice try though.
And no, the fact you can't leave the game on 3x speed forever and expect to be fine is not straw. There is a reason you can easily shift between speeds, pause at any moment, and why 1x speed exists. 1x speed is the speed the game is designed and balanced around. 2x and 3x speed was put in to give alternatives to the default speed. If 3x speed was what the game was balanced around, it wouldn't be 3x it would be 1x. Common sense.
You have a lot of projection issues. Your arguments are 100% opinion, dismissive, apples to oranges comparisons, and just generally void of objective fact. With that, I don't have to respond to any more of your subjective opinions because you've yet to address my points in an objective manner. When you do though, I'll gladly continue this discussion. Until then, continue to complain about a unique challenge in the game. <-- The funny part is you call that statement false, yet you yourself have stated that it is the only event that threatens a colonist without an alarm... which would in fact make it unique... and the fact you seem to struggle with it by definition makes it a challenge... the fact others not just myself have found adequate solutions to this issue seems to skate past you too.