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Messages - dickflyr

#1
Hey, small thing, but I've noticed that if the alert notification says "Has given up and is leaving the colony" and then I click on the colonist, it shows them wandering in a daze.  If the notification says "wandering in a daze" then the colonist Has given up and is leaving the colony.
#2
I've just started a play, and I've noticed that when the colonists are injured a bit, they don't seem to want to feed themselves at all.  I had some people in med beds, and someone was going on a mental break soon because they were hungry, and so I tried to manually wake them up from the med bed so they would go feed themselves.  They would either feed someone else first, or go back to an unoccupied med bed. 

I had to turn off all unoccupied med beds to get someone to feed themselves. 

Is there a way to adjust the priority so they feed themselves, or to manually make them feed themselves?

Thanks!
#3
Ideas / Re: Your Cheapest Ideas
April 27, 2014, 10:48:25 PM
I don't know if this has already been suggested, but...

Have your allies request your assistance against raiders.  An ally "strongly requests/demands" x number of fighters to disappear for y length of time.  If you accept, your goodwill goes up.  If you deny, your goodwill goes down.  After y length of time, some or none of the fighters return, with varying degrees of damage, possibly depending on how good a fighter and the weapon they took was.  Possibly have the tribe send you a reward like food/silver/slaves/metal/etc. if they did a good job.
#4
Bugs / Re: Bug? Second Cookstove not used
April 27, 2014, 10:59:57 AM
#5
Bugs / Re: Bug? Second Cookstove not used
April 27, 2014, 02:20:54 AM
Don't know if this helps, but when I started deleting the stuff behind it and started moving and adjusting the room around, the right cookstove was used for a bit (until I destroyed it.)
#6
Bugs / Re: Bug? Second Cookstove not used
April 27, 2014, 02:10:50 AM
Thanks, good luck!
#7
Bugs / Re: Bug? Second Cookstove not used
April 27, 2014, 01:52:30 AM
I spoke too soon, second cook stove still isn't working.  Both cookstoves have the same bill setups (make Lavish until 10, make simple until 2.)  There are no meals in stock.  I can right click and set priority to the left cookstove.  Right cookstove does not have anything come up.
#8
Bugs / Re: Bug? Second Cookstove not used
April 27, 2014, 01:46:56 AM
Quote from: Tynan on April 27, 2014, 01:31:55 AM
Have cooks who can make those meals (enough cooking skill)?

Not busy doing something else? Did you try setting their work priorities to only cooking?

Left stove is closer? They go to the closest stove.

Don't already have 10 simple meals? Did you try setting it to infinite?

Is the ingredient search radius set really small on the right stove's bills?
I have multiple cooks with enough skill to make lavish meals.  Lavish and Fine are set to just make 1x, I suspended the other cook stove's bills and it was still unused. Right Stove is closer to the door.

Goal is to have two cookstoves running at once instead of just one.  When one is used, the other cooks don't cook.

I attempted to right click on the right stove to set the next priority, nothing is available when I right click (there is on the other stove when it has an active bill)


Odd thing is, when I deleted the stove and moved it one block right it started working (see link below).  It's working now, but there was something about having the cookstove in that position that made it not work as far as I can tell.

https://www.dropbox.com/s/mj8njljllepc7jj/Bug%20-%20Right%20Cookstove%20fixed.zip
#9
Bugs / Bug? Second Cookstove not used
April 27, 2014, 01:23:15 AM
The cook stove on the right isn't being used.  It has active bills created, people designated as cooks, plenty of food, cook stove is active and it isn't blocked.  They just like to use the stove on the left.  I'm stumped.  Latest released version. 

Savegame is too big, try this dl link instead: https://www.dropbox.com/s/uo06qlnxbees2it/Bug%20-%20Right%20Cookstove%20broken.zip