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Messages - Ledaren

#1
Bump
Is this suggestion too tricky to implement?
#2
Some pawns who aren't gay can have only 1 trait. Is that fair?
#3
He is comparing the psylink acquisition. Which is better in your eyes?
#4
I thought it was vanilla. Don't remember have mods that allow them.

From wiki
Conceited vs Non Conceited
Titled pawns with the Greedy, Jealous, or Abrasive traits become Conceited after gaining Titles, and would refuse to do certain types of work as they rise up the ranks.

Titled pawns without those traits can continue to do all types of work they used to be able to even after gaining higher titles.
#5
About jobs, my pawn can still hauling and cleaning even after reaching praetor title. Is that a bug? He didn't have the "conceited" traits
#6
Bugs / Re: Circadian Half-cycler Sick Pawn Joy
October 23, 2020, 08:55:41 PM
The pawn came with paralytic abasia and I installed later it to prep her to become a cleaner

The game is modded. I will try to recreate the bug and provide the save if I can

Currently cured the pawn  already and the error is gone
#7
Bugs / Circadian Half-cycler Sick Pawn Joy
October 23, 2020, 07:51:19 AM
If a pawn that have circadian half-cycler stuck on bed resting (my pawn have paralytic abasia) and the recreation needs exhausted, errors will thrown every time a doctor try to cheer them up and failed.
#8
Releases / Re: [1.2] [KV] Change Dresser [ModSync RW]
October 17, 2020, 07:05:19 PM
All right. Thank you for the information
#9
Releases / Re: [1.2] [KV] Change Dresser [ModSync RW]
October 17, 2020, 11:54:13 AM
Hi Kiame, thank you for all the QoL mods you make.

Currently I have a problem with this mod in particular as it unequip gear every time I undraft my colonists. It leads to glitchy experience.

- If I prohibit an apparel at the dresser, let's say a plate armor. If my pawn wearing a plate armor (maybe have to be forced and is not currently in outfit) and go with a caravan, enter a map encounter (without ever undraft), and then reform the caravan after the encounter finished, the game will undraft my pawn in the background, dropping the plate armor to the map because the dresser reject the prohibited item and refuse to teleport, lastly delete the map along with the plate armor. I lost all my plate armor and shield belt once because of this behavior

- The duplicating error from this thread
  https://steamcommunity.com/workshop/filedetails/discussion/1385697110/1743358239835463378/
I can't offer details for this one as the bug come randomly and it hard to keep track when the pawns keep wearing the clothes. It doesn't hinder the gameplay but the warning every save and load kinda make it scary for the long term

So, anyway to circumstance that?
Is there any simple version of Change Dresser that didn't undress pawn and teleport items to it storage. Just a storage for apparels. I actually only want to use it to store insulating apparels
#10
Releases / Re: [1.0] A RimWorld of Magic
April 29, 2019, 01:40:52 AM
Is there any way to make permanent Enchanter's Stone accessories? I can alter/make def if is not available on the base mod

But because I'm lazy on learning C#, I want to request some compatibility patch if for RPG style Inventory :p. The cloak (like Wanderer's Cloak and Mage's Robe) and maybe pendant are not showing up

#11
Releases / Re: [1.0] [KV] Change Dresser [ModSync RW]
January 21, 2019, 09:05:00 PM
Can I update the old version to this in existing saves/ongoing game by cleaning the old mod?(deconstruct items, save, uncheck mod, load and resave)
#12
Releases / Re: [A17] Misc. Robots++
August 06, 2017, 08:46:05 AM
No, the machining table didn't recoqnize those disabled bots as material for disassemble recipe. Will use Dev mode for now
#13
Releases / Re: [A17] Misc. Robots++
August 05, 2017, 07:32:28 AM
Hello. What should I do with disabled robots? I can't deconstruct it, smelt, or disassemble the broken unit. It's a hauling bot tier 1 that got shot down by an escapee.
#14
Is there a way to prevent my pawn from walking away to maximum range before use Heal Other? It make this ability dangerous in combat
#15
Anyone here know if Skully Medieval Shields still working on A17? Would love to mix them with MedTimes again