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Messages - jts1702

#1
After some testing, I discovered that Rimsenal's Federation plasma weapons (a slow-travelling ball of energy that explodes on ground impact) and incendiary launchers go through shields all too well. I know the thing isn't designed to stop fires, but perhaps the launched fires SHOULD be stopped?

Also, Google Translated brainfarted. "Japanese version inside" should be "Japanese version attached" - which is written 日本語版付き (nihongo-ban tsuki).
#2
Re: Irrigation

It stacks with fertile soil, but note that the fertility bonus dissipates within hours after use. By the late afternoon, that bonus will be all gone.

But who cares, plants rest when the sun goes down.
#3
You've updated it on Steam. Now we're waiting for it here, Dubs!
#4
Outdated / Re: [A17] Water Power
November 28, 2017, 11:41:14 PM
Tried the new B18 available from the Steam link (download via Github). For some reason, everything from the mod does not appear under my "Power" tab. Odd that I couldn't find anything.

EDIT: Nvm, beware for downloaders of double-directories. "Water power" comes in its own folder, and extracting this to its own folder creates a double-layer of directories.
#5
Releases / Re: [A17] Natural Surgery (More)
November 27, 2017, 05:55:13 PM
It's B18 time. It may be a simple mod, but it's a much loved mod.
#6
A quality of life suggestion: A bulk recipe regarding neutroamine processing (x4 or 5), perhaps?

Also, since there are many mods that involve neutroamine production (a popular one being Vegetable Garden's Neutroflower), perhaps the recipe should also be specially labelled for neutroglycerin? Such as "Process 5 neutroglycerin"
#7
Outdated / Re: [A17] Vegetable Garden [7/3/17]
July 09, 2017, 11:14:22 PM
Re: Drug recipes

I noticed that you added bulk recipes for Ibuprofen, FluEz, Neutroflower-Neutronamine, and Antibiotics. Great.
But, Penoxycyline and other vanilla drugs (including go-juice, the coke psychoid drugs, etc. do not have bulk recipes. Can you rectify this by providing bulk recipes for them too?
#8
Outdated / Re: [A17] Vegetable Garden [6/25/17]
June 26, 2017, 09:41:03 PM
Quote from: dismar on June 26, 2017, 04:18:50 PM
Quote from: jts1702 on June 26, 2017, 04:15:23 PM
New sushi: Your recipes for vegetarian and normal makimono are the same - the regular ones offer no fish.

You have to load the fishing mod to get fish.
Ahh - I use the fishing spot from Basic Bridges, which offer large and small fish, eel, and squid.
Any way to get compatibility for that?


(Aside: can't all mod makers standardize? So far I've already got two kinds of "cheese" - one from VG and one from Medieval. Would love to have only one)
#9
Outdated / Re: [A17] Vegetable Garden [6/25/17]
June 26, 2017, 04:15:23 PM
New sushi: Your recipes for vegetarian and normal makimono are the same - the regular ones offer no fish.
The action descriptions for sushi-making are still "making a fine meal."

Also, recommend you give some health benefits to the new sushi recipes to balance with other existing bulk menus.
#10
Exoray and others:

A17b is bugged -- repeat, VANILLA game A17b is bugged.
Unless all the ancient dangers are cleared, you won't have ANY of the crucial events involving a spot or naming your settlement resolved. So, clear them out.
#11
Releases / Re: [A17] Science Never Stops
June 26, 2017, 11:00:27 AM
If the stats posted are correct, the unobtainium rifles are only as powerful as modern ballistic rifles, with terrible damage and range, and for some reason 10 times more work value than other guns of the same unobtainium class. Fix?
#12
My sickbay is still longing for that dermal regenerator to work - it's a central feature, the room would look monotonous without it, and my colonists would forever be scarred!
#13
Outdated / Re: [A17] Water Power
June 25, 2017, 12:17:41 PM
Quote from: asquirrel on June 25, 2017, 11:32:06 AM
The water generator is listed and I can drag the blueprint but there is no body of water I can place it in.  I've tried all colors of water (light and dark blue) but the blueprint stays red.  Is there a technology I have to research before I can place it?  Thanks!

Edit: 
I have the base water power mod installed and then the patch for basic bridges installed below that.  It looks like this in my mods list:

WaterPower
WaterPower [Basic Bridges Compatible]

Nothing. You are not putting in MOVING water (which are what river tiles are - they are not typical water tiles). Ponds and swamps do not generate water, and seawater is another beast altogether (which is what the tidal power station is for).
#14
Outdated / Re: [A17] Vegetable Garden [5/28/17]
June 24, 2017, 10:01:02 PM
Yet re-reading the mod description. Just realized that you intended chocolate muffins to be baked as batches of 12?
Last time I recall, they came in batches of 4.
#15
Outdated / Re: [A17] Vegetable Garden [5/28/17]
June 21, 2017, 10:58:12 AM
Also quick question: Brewing table makes DISTILLED vodka from undistilled, but from where does one make undistilled vodka? The table certainly isn't.

*EDIT: Just re-read the description. You put potatoes directly into the barrel? Interesting.*