Like the look of this mod, will install and update here after I've played around a little 
My colony at the minute captures everyone and harvests their organs for cash,
Now I can harvest their corpses for power xD
And my thoughts on new content:
Regarding the turrets
Could one do burn damage (or something similar like some energy blast) as to not kill (when possible) the targets, but maim them ready for capture and harvest?
Fire barrier (if possible)
Varied levels of fire barrier, So a invisible, pass-through-able wall, that holds back fire till depleted, or stops all together depending on materials/skill/research?
I just don't like the look of concrete surrounding my home :/
Compatibility
Crystalloids adds crystal into the game as a resource already, Will they work along side each other? be visibly different etc?
Looking great either way keep up the good work

My colony at the minute captures everyone and harvests their organs for cash,
Now I can harvest their corpses for power xD
And my thoughts on new content:
Regarding the turrets
Could one do burn damage (or something similar like some energy blast) as to not kill (when possible) the targets, but maim them ready for capture and harvest?
Fire barrier (if possible)
Varied levels of fire barrier, So a invisible, pass-through-able wall, that holds back fire till depleted, or stops all together depending on materials/skill/research?
I just don't like the look of concrete surrounding my home :/
Compatibility
Crystalloids adds crystal into the game as a resource already, Will they work along side each other? be visibly different etc?
Looking great either way keep up the good work