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Messages - Goatlike

#1
Outdated / Re: [MOD] (Alpha 5d) Campfire v0.1.1
July 20, 2014, 11:51:17 AM
Quote from: Baleur on July 20, 2014, 10:34:25 AM
Great mod, but i like the old graphics (as in the screenshot) better :D

You may download attached file and replace standard picture on this path: rimworld/Mods/Campfire_0.1.1/Textures/Things

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#2
Outdated / Re: [MOD] (Alpha 5d) Campfire v0.1.1
July 20, 2014, 05:36:21 AM
Updated for Alpha 5d and added new ugly grafics.

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#3
Outdated / Re: [MOD] (Alpha 4F) Campfire v0.2
July 09, 2014, 06:43:43 AM
Quote from: vagineer1 on July 08, 2014, 02:29:39 PM
Will this be updated for Alpha 5?
Quote from: JKTD1919 on July 09, 2014, 12:44:02 AM
Hope so!

And I hope... But it heat, weather so dry. It is killing me. I promise update and testing mod when rain starts. (My brain is melting)
#4
Good :) Then waiting for official update.
#5
Quote from: Garen on July 05, 2014, 04:26:27 PM
Any Chance of you doing an alpha 5 unofficial update ?

Maybe, maybe. Firstly I'll update my mod. If all be Ok, i'll be work on LC.
#6
Quote from: tarakanhb on July 04, 2014, 05:54:27 PM
Пишите в пм, на счёт перевода на Русский язык =)

Надо уж новую тему создать. А то эту даже не заапдейтить по правилам.
#7
Quote from: Kumai0214 on June 30, 2014, 01:11:07 PM
No, no need. I found out my issue. I am such a failure hah.. I forgot to open the actual update folder and pull out Liandri Corps. Which contained the actual mods inside. Now I shall try it again and see if it truly works.

Edit: All clear! Yup, I am a failure. It works perfectly.

You used it with Inventory Panel?
#8
Yeah. I'll try to fix it.
#9
Quote from: Evul on June 29, 2014, 05:22:41 AM
DMG: Damage
RNG: Range
ACC: Accuracy
SPB: (Don't Remember, Speed per bullet I think)
Aim: Aim tine
DPS: Damage per second a comparison value.


What do you mean with rule out? Cause they uses M4A1 uses same value as the m16 purity much. :)

SPB: Shots Per Burst ))
#10
Quote from: Austupaio on June 26, 2014, 05:05:05 PM
No, that's absolutely fine. In fact, I find it rather cool that my mod was popular enough that people are updating it in my absence.

I'll update the subject line so people can find this unofficial update, until I can release my own update. This actually lets me focus more on my new content instead of just fixing up the old. :D

Thanx!  :)

Quote from: mrofa on June 26, 2014, 05:25:55 PM
Lucky you mate :)
Anyways was poking around guns to make portable fire extinguisher, and i kinda think you can make secondery attack, you would need to track down <hasStandardCommand> in verb and i think it would give you a possibility to add new button next to standart one you get when you draft a colonist, that uses diffrent gun.


Good idea. Add it in requests, please.
#11
Hi. I fix some "bugs" and now this mod compatible with A4.

I don't sure about fully working. But I try fix all exist mismatches.

I hope you (Austupaio) don't offence on me  :)

Download: https://www.dropbox.com/s/15b41ptxqn6vkwi/Liandri_Corp_comp_with_A4.7z
#12
Quote from: Evul on June 21, 2014, 09:27:25 AM
Quote from: Goatlike on June 21, 2014, 01:41:58 AM
Hi. Add "space" after <description>, then description joining (merge) with gun name.
Any weapon in perticular that have that?


PA_ModernLauncher-M79, PA_ModernWeapon-FAMASG2, PA_ModernWeapon-vz58P, PA_ModernWeapon-vz58V, VanillaWeapon-Pistol and VanillaWeapon-Shotgun.
#13
Hi. Add "space" after <description>, then description joining (merge) with gun name.

And use <textureFolderPath> for different textures for one gun. I think it good solution for Bolter ))
#14
Outdated / Re: [MOD] (Alpha 4F) Campfire v0.2
June 14, 2014, 02:52:00 PM
Quote from: Fergurp123 on June 14, 2014, 02:39:05 PM
It would be awsome if the colanists needed these to keep warm. You could use research to unlock a electric one. By the way i love the textures.

Good idea. Thanx!
#15
Quote from: abcdef on June 11, 2014, 02:34:52 PM
I love this mod the only bad part is that the fire is not yet animated, Could you not use the animation from the fires that randomly occur and use that in your mod ?

Carnt wait to see what you do with this mod though :P

If it possible. I try to find tutorials how use animation. :)

Quote from: Cala13er on June 10, 2014, 04:00:38 AM
What do you mean? Also, if you need anymore dll modding help. Just message me :)

Ok. :) I about walls based on debris.