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Messages - Patrykq

Quote from: PureReject on May 30, 2017, 01:44:26 AM
Its just that great of a mod that its a must have. Like prepare carefully etc. Without it, the game just feels like its missing something
I agree. There's so little interaction with NPCs in Rimworld, and said interaction should really be a big part of any systems-driven game, I think. When NPCs in games are more fleshed out, the overall game feels much more alive and it's not like just we or our colony is special. Not to go too much off topic, but big example of that is Shadow of Mordor. I can't wait for the sequel haha.

Big thanks for making this mod, Orion. Awesome mod like this is worth the wait so no need to rush.  :)
Outdated / Re: [A16] Legs!
May 20, 2017, 01:22:58 AM
This is awesome. Legs on fat guys look surprisingly good! Maybe making torsos shorter on others would make them look great as well?
Off-Topic / Re: Anyone remember this game? ;)
May 12, 2017, 12:23:46 PM
Oh man. I played many, many, many, many games, but it's the first time I'm seeing this. I'm totally gonna play it sometime. It reminds me a lot of other childhood games that I played.
General Discussion / Re: Unplayable
May 12, 2017, 12:16:03 PM
Lag with a pc like that? Damn. Thanks to my potato CPU I'll probably never have half the size of the monster bases I see people make. I'm yet to get to that point, but given performance in many other games I'm probably right.  :'(
I haven't been playing long, so I may just suck for now, but I keep the default schedule with addition of few hours joy. If I don't add those, let's just say that my colonists aren't very happy.
Quote from: Limdood on May 12, 2017, 09:28:37 AM
Quote from: A Friend on May 11, 2017, 10:25:42 PM
I suggest friendly fire chance be tied to the shooter's skill. The better they are, the lower the chances of ff. That way it'd feel a bit more fair. A lvl 10+ shooter will rarely miss and hit a friendly at short range while a lvl 0 would have a chance to accidentally shoot himself in the foot at point blank.
please no self injuries...
Yeah, constantly shooting your allies is enough, I think haha.