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Messages - RxSniper007

#1
Outdated / Re: [A16] Usca's Blades and Blunts
July 10, 2017, 12:46:13 PM
Hmm Good and simple Mod for a 1st mod :D im using it now, quite a simple weapons mod


Though i have to ask, (if you're still active) XD

was the inspiration of this mod by any chance the MMOFPS game CrossFire? XD

because it was EXACTLY what my brain told me when i saw these 3 MELEE weapons altogher haha :D
http://crossfirefps.wikia.com/wiki/Melee




:D  [+1 COOKIE]  :D
#2
This is a great mod from the looks of this. :D
gonna download this for A16... pity though that the mod author hasn't been online in a while...

well, at least someone (compromise)updated the mod for A17, cookie [🍪] for you too :P



:D 🍪 [+1 COOKIE] 🍪 :D
#3
This is DEFINITELY a MUST HAVE mod for playing around with mods in rimworld,
hopefully this gets integrated into the BASE game [🎮] in the future hehe




:D 🍪 [+1 COOKIE] 🍪 :D
#4
oooohh nice


:D 🍪 [+1 COOKIE] 🍪 :D
:D :D :D

imma downloading this for the ability to keep my buildings safe from lightning fires XD


#5
Awesome mod, as im still playing around with A16, im gonna use this for hunting thrumbos haha :D

as the vanilla strategy of making them drunk in a enclosed room feels a bit silly XD
(though I admit it IS  a realistically, Thoroughly possible scenario) XD


thanks...
[/color]
#6
Releases / Re: [A17] ResearchPal and HelpTab
June 20, 2017, 12:08:10 PM
Quote from: BlackSmokeDMax on June 18, 2017, 05:39:36 PM


Don't think there were standalone releases of these two for A16. They were part of the A16 HardcoreSK mod pack, but not sure if they were separate mods or just integrated in somewhere.
awwwww :( really? theres no standalone version of this for A16?

tsk tsk, well looks like i have to download and set a bill for myself to butcher(Dissect) the A16 HardcoreSK mod pack and see if i can ectract that mod out of there haha :D
#7
Releases / Re: [A17] ResearchPal and HelpTab
June 18, 2017, 02:53:33 PM
Hello, im seeing all this great feedback on these 2 mods for A17 :D

and I have a question :D

do you mind adding a (Legacy) link to the main post pointing to the A16 version of these 2 mods?

as I'm still mucking around with A16... :D XD

thanks in advance (hopefully) XD
#8
Quote from: MasterDihtung on May 13, 2017, 06:11:02 AM
Quote from: RxSniper007 on May 11, 2017, 02:20:37 PM
Quote from: MasterDihtung on May 09, 2017, 04:28:29 AM
Just a quick update, before i disappear for months, again.
I uploaded some sculpture sprites that I have made long time ago. Enjoy!
good luck with your new life ^_^

Thank you! ^_^



The pottery mod is still A15 and it probably won't work properly on current version of the game.

hmmm, so okay, just a quick noobie question (since i have no idea how mods work XD )

how does the pottery mod(A15) would not work properly in A16?
i mean, it feels simple enough to me... it works "like" a sculpture right?
and it just adds an extra workbench and display table...

so basically my question would be...
what would go wrong with it? XD
buggy beauty stat?
buggy behavior etc etc. XD


i really wanna use this mod too XD




Quote from: MasterDihtung on May 28, 2017, 05:52:42 AM
Quote from: Plasmatic on May 27, 2017, 12:47:29 PM
I'm looking at the sculptures more, but i can't understand how to install it..

My core folder has no textures folder inside it.. should I just make one?

Sorry for late reply. I put up a regular Mod version, since a lot of people had trouble with getting these installed. Should be way simpler now.



And Thanks again for making a proper mod version of this XD

i forgot about this mod(sculptures) after the first time i posted in this thread XD
so luckily(?) i didnt get confused by the first version...
(though even if i did try that one out i probably would've figured out the puzzle myself haha XD )

anyway downloaded this now...
+1 <3 for you :P
#9
Releases / Re: [A17] SimpleSidearms (1.1.1)
June 18, 2017, 12:34:15 PM
Hello, i came across your cool mod and Would just like to ask if there is any chance of you making an A16 version of this?

anyway, if its not possible(due to it being optimized for A17 hehe and code shenanigans) then ill just have to sulk in a corner and cry hahaha  XD XD XD :D
#10
Quote from: MasterDihtung on May 09, 2017, 04:28:29 AM
Just a quick update, before i disappear for months, again.
I uploaded some sculpture sprites that I have made long time ago. Enjoy!
thanks for updating the sculptures :D

I'm gonna use this and the pottery mod :D

good luck with your new life ^_^
#11
Quote from: Rah on May 08, 2017, 11:16:19 AM
RBSE is compatible with most mods, but some surgeries might not work on alien races, unless you have a RBSE patch. Most of the popular ones have corresponding patches though, so they work fine.

thanks for answering my question ^_^

though I don't really want to add more alien races to my modded rimworld yet,

I was just mainly concerned about various surgery behavior type mods like Arbitrary surgery and other stats/behavior mods,
anyways it seems to be working fine cuz it says it's compatible with APOE, apparently also works fine with RBSE :D :P

#12
Quote from: Rah on May 05, 2017, 01:08:49 AM

Quotehello, do you mind attaching/ or reuploading the main RBSE Hardcore Edition - 1.62 mod too?

for some reason mediafire is also bugging out on me... weird... :D
hi rxsniper, have you tried downloading using firefox, preferably with an adblocker like Ghostery? It should give you an instant download window.

hmmm sorry for replying late but thanks anyway :P
jumped through a few hoops so that i could finally download this mod :P
and as far as i can say... its worth it XD :3

anyway, i have a question @rah...
since this mod is meant to be a (balanced) replacement for EPOE,
does any other mod which says that it is *compatible* with EPOE means that it's compatible ALSO with RBSE by default?
(since RBSE is *sort* of like a github branch of EPOE) if my understandin is correct XD ^_^ :D

thanks again for this mod...
#13

Quote from: skullywag on February 02, 2017, 03:50:46 PM
https://github.com/Skullywag/MuffaloOverhaul/releases/tag/MuffaloOverhaul-1.0

woah thanks for this i was about to post an issue regarding the alpha(male) muffalo's that came with a traders caravan showed up with pink textures :3
(i downloaded and used the a15 version on the frontpage for my a16 save)
lemme check if this fixes things.
Though when i tested the pack alphamuffalos with the dev mode they spawned fine... (with textures)
only when i was playing normally did the traders show up with some pink alphalos XD
#14
Quote from: Dr_Zhivago on April 28, 2017, 06:52:42 AM
Quote from: BlackViperMWG on April 28, 2017, 05:57:14 AM
Can someone please upload that A Dog Said patch to another site? MediaFire is behaving very buggy to me and it's not downloading.

Here. It's the steam version put into .rar form.

hello, do you mind attaching/ or reuploading the main RBSE Hardcore Edition - 1.62 mod too?


for some reason mediafire is also bugging out on me... weird... :D