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Messages - doctercorgi

#1
Releases / Re: 1.0 Vanilla Weapon Upgrades
February 27, 2019, 03:32:26 PM
Possibly, nothing conflicts? they will have normal stats instead of Combat Extended stats
#2
Releases / 1.0 Vanilla Weapon Upgrades
February 25, 2019, 04:55:09 PM
Tired of all those old bolt action rifles you have? Wish the LMG was useful and not the worst gun in the game? Well this adds better versions of them you can craft. More info is at the steam page. Any bug reports or balance issues are appreciated as this is my first mod for Rimworld.



Steam release: https://steamcommunity.com/sharedfiles/filedetails/?id=1662779709

You can include this in your mods or use parts of it any legal way you want, republic credit will do fine.
#3
Cool to see the idea I had a while ago actually become a thing, thanks ( :

maybe add caves, traps, treasures, bugs, and very very lost raiders to the maps?
#4
Ideas / Trash cans! Keep dat trash, off the floor!
December 05, 2017, 09:55:57 AM
The trash can, usually a large can, is something that humans throw trash into so it does not get on the floor, apparently these have not been invented on rimworlds, so they are very trashy places.


How they (would) work, is that if there is a pawn about to make a mess within a certain distance, e.g surgery, butchering, coming in from outside, vomiting, it will go into that can and not on the floor, they could have to walk to the can, but I feel like that would complicate the trash can.
#5
Ideas / Different kinds of trauma savant.
November 27, 2017, 11:19:28 PM
Read title, for example, better social skills, art, or combat instead of just manipulation.
#6
Ideas / Hacked turret or haywire turret event.
November 23, 2017, 08:27:31 AM
Basically some script kiddy at the pirate base figured out how to change the friend or foe settings on one of your turrets. And now it shoots at you. Or it just breaks on its own.  This is pretty evil tho, and would probably just be annoying.
#7
Quote from: doctercorgi on July 18, 2017, 02:56:16 PM
quote author=EpicFox link=topic=34432.msg352557#msg352557 date=1500245337]Those already exist. I'm not 100% sure  but IIRC they're even in vanilla(a17).

There are wargs which are like wolfs but Genetically modified. But we don't have saber tooths or other megafauna cats.
#8
quote author=EpicFox link=topic=34432.msg352557#msg352557 date=1500245337]Those already exist. I'm not 100% sure  but IIRC they're even in vanilla(a17).
[/quote]

There are wargs which are like wolfs but Genetically modified. But we don't have saber tooths or other megafauna cats.
#9
If you tame the titanoboa, then be really careful with it. Animals can suffer mental breaks if a pawn they are bonded with dies or if a low level Handler tries to train or tame them. And by itself don't expect it to do much before it is killed. Animals work best in swarms.


Having a trained animal force can save your colony from disaster but does take time and resources to set up and feed.
#10
Dire wolfs and saber tooths would be awesome! Definitely downloading.
#11
Quote from: Bozobub on July 02, 2017, 04:35:45 PM
Animals won't eat frozen grass.

... That explains everything.
#12
Ideas / Re: Assassination
June 27, 2017, 03:28:04 PM
How about when a caravan or travellers show up, one (or some of) the npcs have a chance to be secret pirate agents. Who will try to assassinat your pawn (or just attack you) once inside.
#13
Mods / Re: Faking Z levels.
June 23, 2017, 12:29:27 AM
Quote from: Brovahkii on June 22, 2017, 09:11:01 PM

FYI, it's not recommended by Tynan himself.

Tyan should download some more ram.
#14
General Discussion / Re: Get Rich or Die Tryin'
June 22, 2017, 04:18:47 PM
At this point its easy mode until mechs show up. Raise the difficulty :) !
#15
To C# code then!... And several how to videos.