@Tynan
Here is a link to the thread in the Bugs forum.
https://ludeon.com/forums/index.php?topic=50302.0
Here is a link to the thread in the Bugs forum.
https://ludeon.com/forums/index.php?topic=50302.0
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Show posts MenuMod Metal Ain't Flammable did not load any content. Following load folders were used:
- F:\SteamLibrary\steamapps\common\RimWorld\Mods\TheModInQuestion\1.1
- F:\SteamLibrary\steamapps\common\RimWorld\Mods\TheModInQuestion
Verse.Log:Error(String, Boolean)
Verse.<>c:<LoadModContent>b__10_1()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update()
Verse.Root_Entry:Update()
<?xml version="1.0" encoding="utf-8" ?>
<Patch>
<Operation Class="PatchOperationSequence">
<success>Always</success>
<operations>
<li Class="PatchOperationTest">
<xpath>Defs/ThingDefs[defName = "AEXP_WalrusTusk"]</xpath>
</li>
<li Class="PatchOperationAdd">
<xpath>Defs/RecipeDef[defName = "carve_ivory_figures"]/ingredients/li/filter/thingDefs</xpath>
<value>
<li>AEXP_WalrusTusk</li>
</value>
</li>
<li Class="PatchOperationAdd">
<xpath>Defs/RecipeDef[defName = "carve_ivory_figures"]/fixedIngredientFilter/thingDefs</xpath>
<value>
<li>AEXP_WalrusTusk</li>
</value>
</li>
<li Class="PatchOperationAdd">
<xpath>Defs/RecipeDef[defName = "carve_ivory_figures"]/defaultIngredientFilter/thingDefs</xpath>
<value>
<li>AEXP_WalrusTusk</li>
</value>
</li>
</operations>
</Operation>
</Patch>
Maybe someday I'll add an option for whether a given race can carry to DSUs.