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Messages - linkrag

#1
Releases / Re: [1.0] A RimWorld of Magic
March 03, 2020, 10:36:51 PM
Quote from: Piki on March 03, 2020, 01:35:36 PM
This is my favourite mod for Rimworld and I was waiting for  the update ever since Royalty came out. But now there's a problem. I added JecsTools and Rimworld of magic and now my colonists can't shoot anymore. They would get stuck aiming at the target and never actually shoot.

Same here...a shame, i really like this mod.
#2
Releases / Re: [1.0] JecsTools [10/18/2018]
March 01, 2020, 01:50:36 PM
Its updated! Thanks!!
#3
Hello! I would like to say i love ur mod.

It will be update to B18? Please xD

Thanks! Good Job!
#4
Quote from: Umbreon117 on June 04, 2017, 10:26:25 AM
Um...Jedi Master/Knight/Padawan/whatever-you-are Jecrell? I has Problem...Okay I am breathless trying to say that ten times fast.

Anyway, I have HigsLib, JecsTools, Factions, Lightsabers, and Force mods activated in the order I listed them in. Every time i try to generate a map, I get this error message:

Exception from asynchronous event: System.TypeInitializationException: An exception was thrown by the type initializer for CompVehicle.HarmonyCompVehicle ---> System.ArgumentNullException: Argument cannot be null.
Parameter name: key
  at System.Collections.Generic.Dictionary`2[System.Reflection.MethodBase,System.Byte[]].TryGetValue (System.Reflection.MethodBase key, System.Byte[]& value) [0x00000] in <filename unknown>:0
  at Harmony.GeneralExtensions.GetValueSafe[MethodBase,Byte[]] (System.Collections.Generic.Dictionary`2 dictionary, System.Reflection.MethodBase key) [0x00000] in <filename unknown>:0
  at Harmony.HarmonySharedState.GetPatchInfo (System.Reflection.MethodBase method) [0x00000] in <filename unknown>:0
  at Harmony.PatchProcessor.Patch () [0x00000] in <filename unknown>:0
  at Harmony.HarmonyInstance.Patch (System.Reflection.MethodBase original, Harmony.HarmonyMethod prefix, Harmony.HarmonyMethod postfix, Harmony.HarmonyMethod transpiler) [0x00000] in <filename unknown>:0
  at CompVehicle.HarmonyCompVehicle..cctor () [0x00000] in <filename unknown>:0
  --- End of inner exception stack trace ---
  at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (intptr)
  at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (RuntimeTypeHandle type) [0x00000] in <filename unknown>:0
  at Verse.StaticConstructorOnStartupUtility.CallAll () [0x00000] in <filename unknown>:0
  at Verse.PlayDataLoader.<DoPlayLoad>m__814 () [0x00000] in <filename unknown>:0
  at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
Verse.Log:Error(String)
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__851()

Am I doing something wrong? I have absolutely no concept on modding, and I only have those mods on (Had one more, but took it off to try and figure out what was happening). If you need more info, just tell me what you need and I will try to get it.

Edit: Oh By the way, I only used the scenario "Crashland". I did nothing to change it.

Same here..

@edit worked fine after game update...

Thanks!
#5
Ideas / Re: Custom Appearances
June 02, 2017, 03:17:20 PM
Any feedback on this? I rly like the ideia, no more randoming for 1 hour until you find a colonist the way you want to. I would like to edit the gender, skin colour, hair style and colour and body style, nothing that has effect at skills or something like that.
#6
Mod bugs / Re: Error when trying to load save game.
June 02, 2017, 11:08:11 AM
Well i updated all my mods and re-installed game, and something fixed. I did not posted the log file becouse i was not finding it, thanks for that post explaining more where i could find it.

[attachment deleted by admin due to age]
#7
The force mod its crashing...it need to be updated or something? Im using the last version from github...\

Great mod by the way!

Edit: Sorry, was somwthing with tools mod.
#8
Mod bugs / Error when trying to load save game.
June 01, 2017, 10:47:54 PM
Hi. Im getting an "error while loading a map" the saved game i was playing, i played for some time the game then closed and when i tried to open the same save, with the same mods and everything the same as before i got this error. Can someone help me please?

Loading game from file Je'daii Order with mods Core, HugsLib, JecsTools-master, ExpandedProsthetics&OrganEngineering 2.0, Star-Wars---Factions-master, Star-Wars---Fully-Functional-Lightsabers-master, Star-Wars---The-Force-master, [A17] Quality Cooldown, [A17] Shooting Skill Rebalanced, [A17] Vanilla-Friendly Weapon Expansion, and [A17] XeoNovaDan's Surgery Tweaks
Verse.Log:Message(String)
Verse.SavedGameLoader:LoadGameFromSaveFile(String)
Verse.Root_Play:<Start>m__854()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__851()

Exception in FinalizeLoading(): System.NullReferenceException: Object reference not set to an instance of an object
  at Verse.Verb.ToString () [0x00000] in <filename unknown>:0
  at Verse.LoadedObjectDirectory.RegisterLoaded (ILoadReferenceable reffable) [0x00000] in <filename unknown>:0
  at Verse.CrossRefHandler.ResolveAllCrossReferences () [0x00000] in <filename unknown>:0
  at Verse.ScribeLoader.FinalizeLoading () [0x00000] in <filename unknown>:0
Verse.Log:Error(String)
Verse.ScribeLoader:FinalizeLoading()
Verse.Game:LoadGame()
Verse.SavedGameLoader:LoadGameFromSaveFile(String)
Verse.Root_Play:<Start>m__854()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__851()

Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
  at Verse.Verb.ToString () [0x00000] in <filename unknown>:0
  at Verse.LoadedObjectDirectory.RegisterLoaded (ILoadReferenceable reffable) [0x00000] in <filename unknown>:0
  at Verse.CrossRefHandler.ResolveAllCrossReferences () [0x00000] in <filename unknown>:0
  at Verse.ScribeLoader.FinalizeLoading () [0x00000] in <filename unknown>:0
Verse.Log:Error(String)
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__851()

Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
  at Verse.Map.get_TileInfo () [0x00000] in <filename unknown>:0
  at Verse.Map.get_Biome () [0x00000] in <filename unknown>:0
  at RimWorld.AmbientSoundManager.RecreateMapSustainers () [0x00000] in <filename unknown>:0
  at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
Verse.Log:Error(String)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update_Patch1(Object)
Verse.Root_Play:Update()