Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Jonnymaxed

#1
Quote from: dubwise56 on December 30, 2017, 09:17:35 PM
that was fixes ages ago, what version are you trying to use?

The newest one for B18.

I had to disable research pal, research Rimatomics and then (since its a separate research) i could re-enable research pal.
#2
This doesn't seem to work with reasearchPal. Its very annoying, i have to disable it to be able to see any of this research.
#3
Hey JC... Hopefully you can take a look at this: at the start of the game, when a vampire feeds on a person, this happens:

http://prntscr.com/hszr8h
(everything replaced by a greyish overlay and all pawns stop moving)

There arent any errors in the log when it happens which is very annoying. I have some other mods and here's the list:
Initializing new game with mods Core, HugsLib, JecsTools-1.0.8.4, Call-of-Cthulhu---Cults, Call-of-Cthulhu---Cosmic Horrors, Call-of-Cthulhu---Factions, Call-of-Cthulhu---Industrial-Age, AllowTool,
EdBPrepareCarefully, GeneticRim-b18-2.401, Miscellaneous_Core, Miscellaneous_Robots, Robots_PlusPlus_Misc_Robots_Xtension,
More Furniture, Psychology, RBSE - Lite Edition 1.8, Rimsenal, Rimsenal_Federation, Rimsenal_Feral, Rimsenal_Hair, Rimsenal_Security, Rimsenal_Storyteller, Rimsenal_Vanilla,
TradingEconomy V2.0, WhileYoureUp, ED-Embrasures, ED-TurretControl, and Rim-of-Madness---Vampires


I have tried loading in different ways and nothing helps, this always happens :(.

I found the solution - the psychology mod is causing this. I don't know why or how but vampires plus that aren't compatible.

Nevermind, it doesnt work again.
#4
Releases / Re: [A17b] JecsTools [6/4/2017]
June 04, 2017, 06:32:42 AM
1.0.4.1 doesn't work either with the cult mod. But instead of actual tools breaking, its the cult mod, from looking at the debug log.

I'll update to the newest version of the game and i'll let you know. Your mods were pretty much the only reason I wanted to replay Rimworld so this has been kind of a bummer so far.

EDIT: IT WORKS! Now time to pay respects to the dark ones.
#5
Releases / Re: [A17b] JecsTools [6/4/2017]
June 04, 2017, 03:25:39 AM
Yeah I can confirm this is broken. Same error as Sadi.

Could not execute post-long-event action. Exception: System.TypeInitializationException: An exception was thrown by the type initializer for CompVehicle.HarmonyCompVehicle ---> System.ArgumentNullException: Argument cannot be null.
Parameter name: key
  at System.Collections.Generic.Dictionary`2[System.Reflection.MethodBase,System.Byte[]].TryGetValue (System.Reflection.MethodBase key, System.Byte[]& value) [0x00000] in <filename unknown>:0
  at Harmony.GeneralExtensions.GetValueSafe[MethodBase,Byte[]] (System.Collections.Generic.Dictionary`2 dictionary, System.Reflection.MethodBase key) [0x00000] in <filename unknown>:0
  at Harmony.HarmonySharedState.GetPatchInfo (System.Reflection.MethodBase method) [0x00000] in <filename unknown>:0
  at Harmony.PatchProcessor.Patch () [0x00000] in <filename unknown>:0
  at Harmony.HarmonyInstance.Patch (System.Reflection.MethodBase original, Harmony.HarmonyMethod prefix, Harmony.HarmonyMethod postfix, Harmony.HarmonyMethod transpiler) [0x00000] in <filename unknown>:0
  at CompVehicle.HarmonyCompVehicle..cctor () [0x00000] in <filename unknown>:0
  --- End of inner exception stack trace ---
  at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (intptr)
  at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (RuntimeTypeHandle type) [0x00000] in <filename unknown>:0
  at Verse.StaticConstructorOnStartupUtility.CallAll () [0x00000] in <filename unknown>:0
  at Verse.PlayDataLoader.<DoPlayLoad>m__814 () [0x00000] in <filename unknown>:0
  at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
Verse.Log:Error(String)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update()
Verse.Root_Entry:Update()


Please fix this, I wanted to play the cults :(