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Messages - tgbps4

#1
He also updated the Work Tab, he forgot to update the post...
#2
Is there any possibility for you to update this to A17?
#3
Outdated / Re: [A16] Mind Altering Device (v1.16)
June 18, 2017, 10:52:04 PM
post above
#4
Quote from: tgbps4 on June 13, 2017, 06:16:17 PM
I have no idea if this is because of other mods (I have a LOT) or just a regular issue, but when colonists equip most of the armor pieces in this mod, either my colonists or NPCs, their heads quite literally dissapear from their bodies. Has that happened to anyone?

^
#5
Quote from: AllenWL on June 18, 2017, 07:35:15 AM
You know, I think it'll be really nice to have a 'execute' command or something that can be used on a immobile pawn which has the soldier attack a fatal part(like say, a brain) with 100% accuracy, but only on immobile pawns, so we can kill prisoners and downed raiders in-mass without wasting too much time or ammo. If it can count as a execution to avoid 'prisoner died' it'd be even better.

The mod AllowTool has that feature included
#6
Off-Topic / Re: Count to 9000 before Tynan posts!
June 17, 2017, 07:47:25 PM
6487 lel
#7
Quote from: SuedKAT on June 17, 2017, 06:05:01 PM
He have updated it to A17 on Steam. However I think he's reworking it considering the comments about the branding as well as the red cross symbol, NeuTech is a real company after all and the Red Cross symbol is protected. Personally I couldn't care less about such things, but I can understand if a modder don't want to deal with such things and then it's easier to just remove the logos etc.

I can PM you the Steam update I have at the moment if you want, have edited mine to work with [sd] medicaddons.

That´s understandable, but I would prefer an external download source if possible: I like to download my mods manually
#8
is this mod going to recieve an update for A17?
#9
Are you going to update this for A17?
#10
Outdated / Re: [A16] Mind Altering Device (v1.16)
June 17, 2017, 02:27:24 PM
Is it possible that this will release for A17?
#11
Outdated / Re: [A17] Project Fallout v1.5
June 17, 2017, 10:31:54 AM
Hey, great work with the mod! You should consider updating the google docs with the last update´s additions
#12
Outdated / Re: [A16] Apini EPOE plugin
June 16, 2017, 06:33:37 PM
Hey Xen! Could you please update the patch to A17?
#13
Quote from: Canute on June 16, 2017, 02:49:41 AM
tgbps4,
I think you got hugslib mod installed to.
Could you made an log upload with "share logs" button down left on the debug log window and post the link here ?

I got these error previously too, but with the latest jecstools all is fixed.
#14
Quote from: Canute on June 16, 2017, 02:49:41 AM
tgbps4,
I think you got hugslib mod installed to.
Could you made an log upload with "share logs" button down left on the debug log window and post the link here ?

I got these error previously too, but with the latest jecstools all is fixed.

Every time I try to generate a world with JecsTools on, it spits out this: https://gist.github.com/8b39cd01355ce55f1b68eaf78f2c6328
#15
Off-Topic / Re: Count to 9000 before Tynan posts!
June 15, 2017, 07:42:56 PM
6471

This is fun!