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Messages - MCreeper

#1
I think devs said that there will be an option to enable\disable vanilla thingies.
#2
Why did discord chat got closed?
#3
It was already updated, on github.
#4
Releases / Re: [B18] Vegan
December 14, 2017, 05:29:25 AM
Bad thing there are  creatures of darkness that make mods like this.
#5
They are already updated, Jecrell just didn't announced it.
#6
Day 1
     After i was done being disgusted by paste dispenser, tons of deadman cloth cluttering
main stockpile (said stockpile is in desperate need of stack merger, but no mods means no mods) and overall layout,
dispenser was immediately deconsctructed. As is stools.
Seriously, playahs, who will EVER want to build a stool?

You warn me about mere 17 boars when i have 6 combat-capable colonists? Weakling. Enable the turret!

Well, that was underwhelming. I even didn't used full firepower. Damned killboxes.Emerald have 1/10 eye scar and shattered rib now, though. Why the hell Sam have revolver instead of recurve bow
when she have 11 shooting?
Techprof core was usen immediately after "fight" with boars. It gived me refining - perfect, just perfect.

Elk 1 got infection, somehow. Emerald got infection too, in torso.

While i struggled with dumb colonists that ignored multiple direct orders to build that fukken crematorium (why we don't have it yet?),
Randy sent my another mechanoid raid - two scythers.

Tamok for some reason just mined that absolutely unnecessary chunk of rock at this moment. I really don't know why.

Raid was then easily killed by Avecedo and Libby. Libby got headshot, but nothing serious.

Day 3
Chemfuel refinery and crematorium was finally built. All the "bunkers" was deconstructed, we have no need in this.

All unused apparel was burned, including non-deadmans that was in stockpile. few stacks of meat was made in to chemfuel.
Also, anyone know why the hell only one colonist can research on two benches?

Day 4
Libby gone on firestarting spree, somewhere.

Drop pods was researched

Day 5
Caravan made from Libby, Ryo, Sam and Croio  was sent to rescue prisoner.

Tamok was sent to hunt some elks. They gone manhunter on him. Whoops!

Acevedo killed them at right entrance at the cost of few bruises, but 8-man siege is sieging me! Whoops!

After first shot from mortar i get bulk trader ship. I selled all the useless
cloth and leathers, and bought some medicine. I'm sure i will need it.

Siegers meanwhile are pounding at greenhouse.

Day 6
It's 6 of septober and there are first snow! Pretty hard snow.

Tamok waked up, but have 19% movement.

This picture is wonderful.

And it seems siegers have only incendiary shells left. Le fuck.

Late day 6
Caravan was ambushed by two monkeys. The horror. Prisoner opportunity suddenly disappeared. The true horror.
Also siege seems to get more ammo with drop pods. Something i don't know about raids. Caravan will be back in 1.6 days.
Sayuri is pregnant.

Day 7
Realized probably a bit late that i can build turrets.

At this day they finally shooted at me enough to leave the base, because temperature everywhere except outside is
now higher then boiling point of human. Happily one of the huskys rescued Emerald.


I thought so.

Santiago rescued them all anywas. Result is that

Anarchy and Snurfy is dead, elk was somehow rescued by Scout.
Some heater maked bzzzt, but it hardly matters now.
Also it surely wasn't wise to place everyone in one place.

They are so dead.
Raiders attacked at night,killed rest of the huskys, and kidnapped everyone except Acevedo,who was dead at this point. We may or may not see them again. And Scout, Sayuri and Ratten
actually survived, though Ratten don't have a tail.
That's how base looks at this point, and it's actually day 8 now.

Day 8
Arctic wolf gone manhunter, glorious caravan with malnitrition is coming back.
I discovered that combat logs for mortars look VERY wrong.

...
I can't believe it.

His left eye have 3\10 scar
Day 9
What left of the colony tries to at least repair walls. Trade beacon was rebuilt, just in case.
Acevedo was buried in sarcophagus. To break tradition of not showing art on them, i'll show,
it's always amusing. Well, not this time.

Croio get infection in left ear.

3 manhunter polar bears arrived. I'm surely not going out.

Ryo is throwing tantrum just afer waking up.

And after he calmed down, Libby is on fire starting spree. Yeah, there surely wasn't enough fire.
Day 10
Croio have "colonist died x4". It's suspicious. Does this means that kidnapped colonists died anyways?
Sam is in sad wander. Rest of them pretends that they are doing something useful by repairing walls instead of rebuilding tings. Repairing walls overprioretizing even direct orders is truly disgusting.
And there are A LOT badly damaged walls.

Day 11
Libby is throwing party.

She? 19 years old? No, not with 2 combat capable colonists :(

Day 13
YESSSSSSSS!

He is now cleaning all this thing.
Pack of four ibexes gone manhunter.

For some inexplicable reason this entrance was jammed open by 75 blocks.
And for some reason Danjio ended up downed on the other end of the map.

And for some reason Libby hauled away 73 blocks out of 75. She is downed too now.
Day 14-15
Repairing. Cleaning. Rebuilding. Some beavers arrived.

Get food, get wood, replace burned floors when this bunch of cuckoos will finally repair ALL THE WALLS, rebuild hi-tech research bench and this damn bunker, i already beginned to do that.

#7
I'm here for my load of info.
#8
Sleeping turkey "rolling away" and "throwing itself on the ground" while being shot at in A18 testing version.  :D
#9
Malware? What malware? If he managed to put along the save file malware that  somehow works, you should make that face

ask for me how he done it because i don't know, then shout about him being coolhacker.
Though i don't know too how it will work between diffirent systems, and want to know.   :)
Also, why this in bugs?
#10
General Discussion / Re: Devmode Speed '4'
November 20, 2017, 03:29:23 AM
Not much to click accidentally here. I always play with devmode on because of speed 4. Yeah, strange that it isn't accesible without it.
#11
General Discussion / Re: Rimworld Succession Game
November 19, 2017, 12:01:50 PM
Is this ever worked? Joining anyways, i guess. Where saves are stored?
#12
Both are reported bugs, will be fixed in A18 version.
#13
Ideas / Re: app on moblie
November 08, 2017, 09:23:45 AM
Then block everything past first page of any topic for everyone without it.
What's hard with just looking trough browser?
#14
Releases / Re: [A17] Psychology (2017-9-12)
November 06, 2017, 11:03:48 AM
It was made with prepare carefully long time ago.
#15
It didn't? I thought glitterworld and, sometimes, blue medicine just was an overkill, because 10-12 level doctor can get 100% quality even with blue one.