In this modpack can you eat the raw zombie flesh with out having to worry about your guys turning into zombies
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#1
Outdated / Re: [MOD] (Alpha 9) Rimworld Zombie Apocalypse (v. 1.1 - Feb 18)
February 22, 2015, 02:37:20 PM #2
Outdated / Re: [MOD] (Alpha 8) Sleepy Time
December 29, 2014, 01:37:58 PM
this is a great mod now i can work my colony twice as much.
#3
Outdated / Re: [MOD](Alpha 8) Mining&Co.: Mobile mineral sonar MkIII (V4.0, 19-12-2014)
December 26, 2014, 11:26:33 AM
Is there any chance of adding other download links i cant seem to download the mod from sendspace.
#4
Outdated / Re: [MOD] (Alpha 8) Materiello (Mod naming skills, ho!)
December 26, 2014, 11:25:32 AM
Thanks for making this mod if i find any problems with it i will let you know.
#5
Outdated / Re: [ALPHA 8] Commando Dog Storyteller
December 25, 2014, 01:10:30 PM
Thanks for making a new storyteller do you have plans to change anything in this storyteller or do you have plans for other storytellers.
#6
Outdated / Re: [MOD] [ALPHA 8] Cryptohax Cryo Charges (11.12.2014)
December 14, 2014, 07:51:07 PM
How do you activate the charges they just say Unactive even thought i have the Cryoactive charge placed next to the casket
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