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Messages - Samsarai

#1
Quote from: Volper212 on July 20, 2017, 01:54:54 PM
If you click on an "info" icon on a plant, there is written how many days a plant can survive. When taht expires, it dies by taking damage.

So it's not a bug.

I have bushes and trees that aren't fully grown yet, that would die off this ticking damage. I've also planted flowers in pots that also would die off.

SS of a tree that have not exceeded lifespan: https://gyazo.com/501cf08762ba92191b3b2757b69c57ab
#2
Hello.

Basically I had 84 mods earlier this week and I wanted to remove increased forest density to make way for vegetable garden, well I think this is when the problem started. I forgot as I have been trying to fix it on my own for the past 3-4 days.

Once I started a new game, grass, trees and plants in the map would start to take 10 damage per tick, until they died. Plants that would come in from the edges however would not take any damage. This is managable, but the real problem was that plants that I would plant always took damage.

Naturally I thought that if I un-installed the game from steam, removed all mods, cleaned up the game directory and the Ludeon Studios folder in Locallow the game would be back to normal. Alas it did not help. I thought maybe the steam cloud sync could be causing it so I did another un-install, cleaned folders and deactivated steam sync but problem still persists.

Starting a new game with core + SS damage indicator (to detect the problem) the problem still persists.

I am hoping someone may have any ideas on what this is, and how to fix it?

SS + GIF included:
Biome info: https://gyazo.com/6d8b93a4eaf13222c2799d7cc6e878a7
Damage tick (the bug itself) (GIF): https://gyazo.com/7ac3b839fc9296f120206c88d427ba3d
4 days into the game (GIF): https://gyazo.com/f58a2292eabca890536897eef69b0e2b
48 days into the game (GIF) and trees are not able to reproduce before they die: https://gyazo.com/29d61ed79236c37abbe237b0468a3a6e

Savegame: https://ufile.io/cqz8u

Log file: https://ufile.io/pkpq7

- Sam.