Welcome to my turn's report. I hope do you enjoy the unnecesary big amount of pictures and my stupid humor.
The deal started pretty well, Walkabout play wasn't half bad, the only thing I could bring out about it is the lack of some basic resources like medicines and steel, but even that wen't somehow ''smooth'' for me. The bad mood of most of the pawns was cured within a day making them have tons o' joy. And the food situation was not critical either, so i'd say that I started kinda confortable.
I wanted to focus on food, since the ''no-growing-season'' was coming over I was worried about being hopeless and foodless during that time.
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Day 1 started easy, with some food reserves and some grumpy pawns i'd say it was quiet. When thinking about the lack of animals on the map I got kinda worried, but this lil one here decided to appear on dead desert and tame itself. What a good boi.

So this is why so few medicines uh? Wastin' dem on this hard-to-die sanababich

So an old wound was killing this poor bastard leg uh, gotta amputee

During the end of muh first day I decided to make the love-dovey couple room a lil bit more fancy, but later on realized my great mistake, seen a patent fuck-no-trees™ on almost the whole desert I decided to stop and save some wood for later on.

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Even aware of the lack of resources, there's one that could've made easily, so decided to make some expansions here's the progress, looking to make some new stockpile place and maybe a new room, who knows.

The surgery wen't pretty well. Legs -1

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I decided to make a great sacrifice for the colony survival. Guess who's gonna turn into fresh meat.

He died for the ''lucky few'' he's going to be remebered for quantums.

On midday a wild solar flare appeared, disabling all the devices, it died during the next morning.

This day ended pretty quiet as the last two, harvest and growing been my priority but still moving between tasks maded the pawns works more dynamic.
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During the dawn of my 4th day as the colony overlord, this guy decided to go berserk because I forgot to feed him (totally not on purpouse) so the first dangerous situation released.

Using some of the finest guerrilla tactics I decided to keep this guy locked.

Since the great tactic was just pure bullshit from a 'Art of War' ripoff book, I decided to not trust Sun Tzu anymore, however, poor lil Colev after 5 miss shots and 3 miss punchs, got his ass kicked by the tribal prisoner.

Switching Mr.Sniper for good ol' Phil and his trutsworthy revolver, Peza, the unwanted prisoner got downed. Medical attention went after Coley got treated by his fiance.

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This guys appeared early on the morning, with stuff to trade, but everything expensive, decided to buy two types of meat from them.

A cargo pod fell from the sky, hoping for it to be something usefull, resources, maybe food? the chances are infinity on this game! And Cassandra decided to give me some love for once!

Well shit. Thanks Cassandra.

The food supply is going really well.

A message from an hostile tribe to make peace talks. Whatsoever, they wanted me to make a kinda far trip, and with food shortage, that's not an option.

Here's on the map so you all can see, it might look closer, but wasting 2,5 days of food on a trip that might be worthless is no the right way to go.

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Day 6 came by like any other, nothing special to talk about, the farm grow was going well and I decided to start investigating hydroponics, ol phil' here doing his best to make its goal before winter arrives.

(Don't pay attention to the paint drawn arms)
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Harvesting a rat for some extra meat.

Food procesor just in case (ignored the meat there, I moved it quick when realized.

Sorry foo. But anyways, you haven't been the best prisoner ain't ya?

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Local piece of meat went mad, its time to take care of it.

1vs1 Henriette vs mr mad mouse, what of a fight is about to happen!

Welp... that was quick.

Our dear prisoner decided to go Berserk again, and I decided to lock him up on the room. Extrangely when locked, he got quiet and did not try to break any walls or even the door.

Here some harvest.


Ok... Nothing to important... Winter's not here yet... Everything's fine... I hope...

Hey! the couple engaged! Congrats! (If this was a series this'd be a death flag, but its Rimworld, I don't have to worry about it right? RIGHT?)

Locking him more to avoid his Berserk state, decides to chill off when I finish the walls... We don't hate you Peza, you hate us.

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Cassandra decided that the colony was going too 'ok' for her taste, so she threw this little gem early on the morning.

A photo after the conflict occured, it didn't end any well. Phil went to confront them using his revolver, just 5 shots from every ten hitted the target, while Jame perfomance was even worse. Using the rifle to down the last wolve, while Phil was on the floor struggling holding the place were his right hand once was. (sorry for not more pictures of the fight i was too concentrated on it I forgot to take more pictures)

The fight last moments resume. At least none of them had died.


The only bright side of the situation was some extra fresh meat.


On the last moments of this bloody day, an scape pod fell from the sky, a female that got rescued later on.


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Flo got rescued and tended by a wounded and weak Phil, hoping he'll make it to see the next day.

The cold snap already destroyed all the farms, and the last remnants of food were saved for later consumption

Earlier, another scape pod crashed on the map, but when I decided to rescue her, she stood up and walked outside the map.


Now, something I need to explain with a lot of detail, on this hospital bedroom was Flo, but in the moment she was able to move started to walk towards the edge of the map, at the same moment, Phil was building back the fridge, the other way around to warm the little room and make it confrotable. When Flo stood, Jame aka. 'Coley' feel dizzy, and fell on the bed and passed out, at the same time, Phil building the machine passed out on the floor. That Night I had no one to catch Flo, and our dear Jame 'Coley' died on the hospital bed, Henriette's mood went to the floor immediately at the fact of his fiancee dying. But Phil was still alive, so I decided he wasn't going to die too.


Jame 'Coley' died because of severe infections on his head and torso created by the wounds during the Manhunter pack fight. RIP.
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A lot of space junk is falling from the sky, its getting me nervous.

I don't even know how's he alive.

The day I was going to bury Jame's corpse, Cassandra tought that the death of one of the pawns wasn't enough, and sends an small raid to balance the situation.

The fight was slow and a lot of shots were missed, the two pirates had bows and so, the fight ended with the guy on the front dying and the other one runing away, with both pawns a little injured, they treated themselves later.

The only good news in days, immunity was develop from philip infected wounds!

The day had come to a quiet close, with this melancholy picture from these two trying to overcome the situation the best they can.

.
.
.
Oooooor that's what I tought.

Decided to kill Phil because the breakdown, Henriette started to chase him al round the colony.

*Insert Benny Hill song here*

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Run forrest Run!

After a 4 hours persecution, Phil decided to tame the beast and calm it down. Then proceeded to heal her.

By the noon, an eclipse occured and the whole 12 day was a dark one, this caravan passed by with nothing of value.

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Nothing to say about this day, Phil has totally cured from his wounds and Henrietta is on the process resting on his bed, this day's the least important and quiet since quite a long time.
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Finally, with both pawns cured, they were able to collect enough wood and make a sarcophagus to our fallen Jame .'Coley' RIP buried by his fiance, this gave a little boost to the pawns mood.

With some good temperatures, Phil started to re-grow some segments of the death farms.

Peza passed away later this day, died of starvation, I had no time to demolish the walls and lend him some food.

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The last day of this journey was peacefull, with the restart of the investigation from days suspended, I'd say the colony is more than capable of surviving for a lot longer.
Some side notes: Phil loosed a hand, so all the work he's doing is painfully slow. Henrietta on the other side is ok, but his mood is really bad because everything that has happened. Be aware of that. Phil and Henrietta hate eachother.
The final pictures.


Final colony Day 15 Hodisfut Play:

This might be usefull on future plays.

Am sorry about any gramar mistakes i've maded, this is not my native lenguage so, I hope its not a whole mess.
The deal started pretty well, Walkabout play wasn't half bad, the only thing I could bring out about it is the lack of some basic resources like medicines and steel, but even that wen't somehow ''smooth'' for me. The bad mood of most of the pawns was cured within a day making them have tons o' joy. And the food situation was not critical either, so i'd say that I started kinda confortable.
I wanted to focus on food, since the ''no-growing-season'' was coming over I was worried about being hopeless and foodless during that time.
_______________________________________________________________________________________________
Day 1
Day 1 started easy, with some food reserves and some grumpy pawns i'd say it was quiet. When thinking about the lack of animals on the map I got kinda worried, but this lil one here decided to appear on dead desert and tame itself. What a good boi.

So this is why so few medicines uh? Wastin' dem on this hard-to-die sanababich

So an old wound was killing this poor bastard leg uh, gotta amputee

During the end of muh first day I decided to make the love-dovey couple room a lil bit more fancy, but later on realized my great mistake, seen a patent fuck-no-trees™ on almost the whole desert I decided to stop and save some wood for later on.

_______________________________________________________________________________________________
Day 2
Even aware of the lack of resources, there's one that could've made easily, so decided to make some expansions here's the progress, looking to make some new stockpile place and maybe a new room, who knows.

The surgery wen't pretty well. Legs -1

_______________________________________________________________________________________________
Day 3
I decided to make a great sacrifice for the colony survival. Guess who's gonna turn into fresh meat.

He died for the ''lucky few'' he's going to be remebered for quantums.

On midday a wild solar flare appeared, disabling all the devices, it died during the next morning.

This day ended pretty quiet as the last two, harvest and growing been my priority but still moving between tasks maded the pawns works more dynamic.
_______________________________________________________________________________________________
Day 4
During the dawn of my 4th day as the colony overlord, this guy decided to go berserk because I forgot to feed him (totally not on purpouse) so the first dangerous situation released.

Using some of the finest guerrilla tactics I decided to keep this guy locked.

Since the great tactic was just pure bullshit from a 'Art of War' ripoff book, I decided to not trust Sun Tzu anymore, however, poor lil Colev after 5 miss shots and 3 miss punchs, got his ass kicked by the tribal prisoner.

Switching Mr.Sniper for good ol' Phil and his trutsworthy revolver, Peza, the unwanted prisoner got downed. Medical attention went after Coley got treated by his fiance.

_______________________________________________________________________________________________
Day 5
This guys appeared early on the morning, with stuff to trade, but everything expensive, decided to buy two types of meat from them.

A cargo pod fell from the sky, hoping for it to be something usefull, resources, maybe food? the chances are infinity on this game! And Cassandra decided to give me some love for once!

Well shit. Thanks Cassandra.

The food supply is going really well.

A message from an hostile tribe to make peace talks. Whatsoever, they wanted me to make a kinda far trip, and with food shortage, that's not an option.

Here's on the map so you all can see, it might look closer, but wasting 2,5 days of food on a trip that might be worthless is no the right way to go.

_______________________________________________________________________________________________
Day 6
Day 6 came by like any other, nothing special to talk about, the farm grow was going well and I decided to start investigating hydroponics, ol phil' here doing his best to make its goal before winter arrives.

(Don't pay attention to the paint drawn arms)
_______________________________________________________________________________________________
Day 7
Harvesting a rat for some extra meat.

Food procesor just in case (ignored the meat there, I moved it quick when realized.

Sorry foo. But anyways, you haven't been the best prisoner ain't ya?

_______________________________________________________________________________________________
Day 8
Local piece of meat went mad, its time to take care of it.

1vs1 Henriette vs mr mad mouse, what of a fight is about to happen!

Welp... that was quick.

Our dear prisoner decided to go Berserk again, and I decided to lock him up on the room. Extrangely when locked, he got quiet and did not try to break any walls or even the door.

Here some harvest.


Ok... Nothing to important... Winter's not here yet... Everything's fine... I hope...

Hey! the couple engaged! Congrats! (If this was a series this'd be a death flag, but its Rimworld, I don't have to worry about it right? RIGHT?)

Locking him more to avoid his Berserk state, decides to chill off when I finish the walls... We don't hate you Peza, you hate us.

_______________________________________________________________________________________________
Day 9
Cassandra decided that the colony was going too 'ok' for her taste, so she threw this little gem early on the morning.

A photo after the conflict occured, it didn't end any well. Phil went to confront them using his revolver, just 5 shots from every ten hitted the target, while Jame perfomance was even worse. Using the rifle to down the last wolve, while Phil was on the floor struggling holding the place were his right hand once was. (sorry for not more pictures of the fight i was too concentrated on it I forgot to take more pictures)

The fight last moments resume. At least none of them had died.


The only bright side of the situation was some extra fresh meat.


On the last moments of this bloody day, an scape pod fell from the sky, a female that got rescued later on.


_______________________________________________________________________________________________
Day 10
Flo got rescued and tended by a wounded and weak Phil, hoping he'll make it to see the next day.

The cold snap already destroyed all the farms, and the last remnants of food were saved for later consumption

Earlier, another scape pod crashed on the map, but when I decided to rescue her, she stood up and walked outside the map.


Now, something I need to explain with a lot of detail, on this hospital bedroom was Flo, but in the moment she was able to move started to walk towards the edge of the map, at the same moment, Phil was building back the fridge, the other way around to warm the little room and make it confrotable. When Flo stood, Jame aka. 'Coley' feel dizzy, and fell on the bed and passed out, at the same time, Phil building the machine passed out on the floor. That Night I had no one to catch Flo, and our dear Jame 'Coley' died on the hospital bed, Henriette's mood went to the floor immediately at the fact of his fiancee dying. But Phil was still alive, so I decided he wasn't going to die too.


Jame 'Coley' died because of severe infections on his head and torso created by the wounds during the Manhunter pack fight. RIP.
_______________________________________________________________________________________________
Day 11
A lot of space junk is falling from the sky, its getting me nervous.

I don't even know how's he alive.

The day I was going to bury Jame's corpse, Cassandra tought that the death of one of the pawns wasn't enough, and sends an small raid to balance the situation.

The fight was slow and a lot of shots were missed, the two pirates had bows and so, the fight ended with the guy on the front dying and the other one runing away, with both pawns a little injured, they treated themselves later.

The only good news in days, immunity was develop from philip infected wounds!

The day had come to a quiet close, with this melancholy picture from these two trying to overcome the situation the best they can.

.
.
.
Oooooor that's what I tought.

Decided to kill Phil because the breakdown, Henriette started to chase him al round the colony.

*Insert Benny Hill song here*

_______________________________________________________________________________________________
Day 12
Run forrest Run!

After a 4 hours persecution, Phil decided to tame the beast and calm it down. Then proceeded to heal her.

By the noon, an eclipse occured and the whole 12 day was a dark one, this caravan passed by with nothing of value.

_______________________________________________________________________________________________
Day 13
Nothing to say about this day, Phil has totally cured from his wounds and Henrietta is on the process resting on his bed, this day's the least important and quiet since quite a long time.
_______________________________________________________________________________________________
Day 14
Finally, with both pawns cured, they were able to collect enough wood and make a sarcophagus to our fallen Jame .'Coley' RIP buried by his fiance, this gave a little boost to the pawns mood.

With some good temperatures, Phil started to re-grow some segments of the death farms.

Peza passed away later this day, died of starvation, I had no time to demolish the walls and lend him some food.

_______________________________________________________________________________________________
Day 15 Finale
The last day of this journey was peacefull, with the restart of the investigation from days suspended, I'd say the colony is more than capable of surviving for a lot longer.
Some side notes: Phil loosed a hand, so all the work he's doing is painfully slow. Henrietta on the other side is ok, but his mood is really bad because everything that has happened. Be aware of that. Phil and Henrietta hate eachother.
The final pictures.


Final colony Day 15 Hodisfut Play:

This might be usefull on future plays.

Am sorry about any gramar mistakes i've maded, this is not my native lenguage so, I hope its not a whole mess.