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#1
Colony Guidance A.I// Designated : Walkabout : History Logs \\ Initiated.


Hello Observer

I am Colony Guidance A.I //Walkabout\\


My primary function is to maintain happiness in a Colony...

On route to Y1-SM3-Z7 we where attacked by and unknown entity. Emergency protocol has been initiated, I am to help with the founding of a new Colony.
I am not accustomed to building a Colony from the ground up. I have run Four simulations Three of which have ended in total annihilation but one is a flourishing Colony.


I will try my best from the wreckage of this ship, in aiding these Three souls to return or live on this new world.
May my minuscule lead these people to salvation.

The First Survivor is Philip 'Phil' Mellar. A capable man in Medicine, Animals and a passion for ranged weapons. He will make a good trainer and doctor



Henriette Carter is passionate about animals and cooking she will make a fine chef. Her real strength will be her crafting skills as we begin construction of our Colony



James 'Coley' Cole interests in combat, medicine and cooking make him a well suited defender and back-up for the major back bone jobs we will need to survive



Day 1: This landing zone is dry and mostly barren. I've taken stock of our survivors and catalogued their abilities, traits and current health.

Our initial colony spot was chosen for its proximity to fertile soil and mineable minerals.



My primary function is happiness so a table and chairs where a top priority.



An insect creature decided our food was wanting, Coley ended the creature in a single shot. Even for an A.I, I was impressed.



//Day 1 Drew to a close with no more notable occurrences.\\




Day 2: A slow start to the Colony but rice would be planted. Love would blossom between Coley and Henriette, Phil however would begin to create his own room to offer privacy. A double bed was created and plans for a butchery where lain.



//Day 2 Drew to a close with no more notable occurrences.\\




Day 3: Planting has finished up as well as Phil's new bedroom however small it is better than watching others copulate. Our first visitors would arrive they offer little but we can also offer little.



The butchery was started as well as mining to expand the common/barracks room. Plans have been lain for a freezer/Kitchen of a 9x9 schematic. (Observer note #1-- I am not programmed for efficiency nor practicality)




//Day 3 Drew to a close with no more notable occurrences.\\



Day 4: Henriette has cast a vote, the three have agreed. The Lucky Few shall be their Factions name, The Colony would be named Luck's Hovel.



The Kitchen/Freezer would be revised and improved upon. A local scarab has been angered by the Colonists whether it is because of the construction or revenge for its fallen brethren we cannot deduct.



Phil applied the killing blow to the angered creature and proceeded to dress his wounds. Construction runs smoothly and errors where corrected mainly the battery obscuring the windmill and recalculations where made on the placement of the Freezer/Kitchen.

A Psychic Drone has begun blanketing the area but only seems to affect the females. I can see Henriette is put off by it's moans. I have endeavored to try and pinpoint its location and offer a remote shut off.



Construction is slow but is almost complete for the Freezer/Kitchen.

//Day 4 Drew to a close with no more notable occurrences.\\



Day 5: An uneventful morning lead into an action filled afternoon. I discovered the output point for the psychic drone before I could probe its defenses it disabled itself. In that same moment Coley and Phil took the fight to the raiders.



Captured bandaged and fed my hope is this Raider will become one of the Colony



//Day 5 Drew to a close with no more notable occurrences.\\



Day 6 : As you've noticed I've moved Phil into the Common/Dining room as  the prisoner was given his old cramped room.

Thanks to Coley we have a supply of meat for a time, the rice is almost ready to harvest. Henriette has a mood boost, I've noticed a spring in her step and seems to be moving at an elevated pace.



I have decided to increase the rice yields for the future.

//Day 6 Drew to a close with no more notable occurrences.\\



Day 7 : Early in the morning Phil has tried to seduce Henriette but was rebuffed. The first harvest has begun to trickle in.



//Day 7 Drew to a close with no more notable occurrences.\\



Day 8: We have a new recruit, I however failed to see the spinal injury inflicted by our resident sharpshooter Coley. For the good of the Colony she must be dealt with.

I am saddened by what I have done but I will not let one life condemn the many to a slow starvation.



The first bedroom has been completed, Phil will take up residence.



//Day 8 Drew to a close with no more notable occurrences.\\



Day 9: During midday I noticed unusual temperature. A heat wave has hit, I do not believe we are ready. With the heat Gut-worm has also found its way into Coley and Phil's systems. I hope for the Colonists sake they can overcome.

//Day 9 Drew to a close with no more notable occurrences.\\



Day 10: Beautifying Phil's room as he is on the edge of a mental collapse.

A Raider has been seen, and dealt with. Unfortunately the final shot was a killing blow, but the corpse will be used as food for Jerky.



In the night a caravan has arrived carrying Bulk Goods.


//Day 10 Drew to a close with no more notable occurrences.\\



Day 11: Starting to plant Smoke Leaf as to curb Phil's mood. A parka is being made for Phil as he is outside most and is currently suffering.

Phil had a breakdown my error was trying to get Coley to stop him. He is in a more volatile mood.

//Day 11 Drew to a close with no more notable occurrences.\\



Day 12: The Heatwave has stopped, the Colony can rest a little easier.

//Day 12 Drew to a close with no more notable occurrences.\\



Day 13: I have readjusted the growing as sowing takes far too long.

Early in the morning A mad rat has attacked, Coley took it down with no injury.

A Dry Thunderstorm has rolled in. No damage was sustained in the strikes.

In the evening Phil has decided to hide in his room moments before tending to Coley. Moments later a Raid has appeared, one was shot dead the other was captured.


This ones spine is intact.



This one perished




//Day 13 Drew to a close with no more notable occurrences.\\



Day 14: My chronometer must have taken a hit. I've have recounted Two days worth in One day as such this day will be short to correct this error.

?!!?Day 14 Drew to a close to correct Chrono Error.?!!?



Day 15: Another A.I Construct has contacted the Colony. Charlon Whitestone says he knows Coley and revealed A Hidden Ship on this world.



A hope for this band of Lucky Survivors.

Jerky was mauled by a cougar in the early morning. Henriette gained vengeance for the bonded animals death and dealt the killing blow. Rest in peace Jerky.



A Psychic Sooth has blanketed the region affecting the Male Colonists. I would very much like to meet the sender of this and create my own device.



The prisoner has got an infected leg Henriette will treat as best she can.

Phil has broken from his dazed walking.

My Power Reserves are almost depleted. I will unfurl what remaining Solar Sails that are operational and hibernate. I pass the Colony over to one of these poor Survivors. May they be alive or have escaped when I awaken.

Day 15 Drew to a close with no mor... //Colony Guidance A.I Entering Hibernation\\