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Messages - TryB4Buy

Pages: [1] 2 3 ... 6
1
Releases / Re: [1.2] Dingo's Mods - QoL Central
« on: November 23, 2020, 01:04:24 PM »
Do Not Disturb will lock doors with research inside. Toggling draft/undraft of a researcher seems to not allow the research bench to be seen as an available spot too soon after an unforbid. Since research cannot be prioritize (the only task like this in the game...), Do Not Disturb can cause a loop where research in a specific room with a healing, rescued pawn is impossible.

Perhaps have a simple 'do not forbid this door' flag for Do Not Disturb?

2
Releases / Re: [1.2] You will die!
« on: November 09, 2020, 01:40:34 AM »
Any chance you could just have the extra events? Bombardment is cool but losing a year of colony time is not.

3
Releases / Re: [1.1] Stuff List
« on: November 09, 2020, 01:06:35 AM »
1.2?

4
Outdated / Re: [B18] SF Mods 2018 REEEEEEE more mods
« on: November 08, 2020, 08:14:12 PM »
This is now in version 1.2 vanilla, right? If so, nice!

5
Releases / Re: [1.0] EdB Prepare Carefully - v1.0.13 (28 Jul 2019)
« on: May 13, 2020, 07:36:16 PM »
IT is working??
Not for me it aint!

NEW INSTALL, NEW APPDATA folder: I have the latest version (1.1.2624) with only Harmony (2.0.0.8 ) then Core then Hugslib (7.2.0) thenEdB Prepare Carefully (1.1.9) loaded. No button. No errors. What now?

Steps to reproduce: run a fresh install (and fresh app data local low folder) on windows 10, load mod order as mentioned above, click New colony, naked brutality, next, click savage & reload anytime, next, 5% coverage, generate, select random site, next. Enjoy your lack of the Prepare Carefully button.

I see no logs to give you. But adding Jecs tools (in case it's a dependency now) doesn't help & breaks the debug actions.

6
Releases / Re: [1.0] AutoPauseConfig
« on: May 13, 2020, 05:27:46 PM »
Steam doesn't let me reply... but the mod has been updated to 1.1 https://ux.getuploader.com/rimworld/download/49

In the future the main URL is https://ux.getuploader.com/rimworld/

7
Releases / Re: [1.1] Angelix's mods
« on: March 25, 2020, 06:45:18 PM »
Just dropping in to say that this is a very, nice collection of mods. Thank you for sharing!

8
Releases / Re: [1.1] Scenario Amender
« on: March 25, 2020, 03:27:47 PM »
This looks very nice. Thank you for sharing!

9
Do you fire the weapons at your allies or are they like unlimited use drugs where a pawn uses them on itself?

10
Interesting. Which animals have full night vision or better than human night vision?

11
Outdated / Re: [B18] Pesticides - "Take that blight!"
« on: October 27, 2018, 11:59:48 AM »
Can I request a 1.0 update to this nifty mod?

12
Releases / Re: [A17/B18/B19] Super Soil
« on: October 27, 2018, 11:58:14 AM »
Um, now the 1.0 is on steam but not linked above. Can we get an update on the dropbox link, please?

13
I know you're waiting a bit to update, but I just want to say I love this mod and am eagerly awaiting.

14
Outdated / Re: [B18] Custom Death Randomness
« on: October 26, 2018, 04:45:46 PM »
nonsteam 1.0 link?

15
Outdated / Re: [A17] Colony Leadership and Teaching v1.3
« on: October 26, 2018, 04:43:04 PM »

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