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Messages - Evan0115

#1
Mods / [Mod Request] Adaptations.
July 21, 2018, 02:13:08 AM
I forgot where I saw this, but someone was complaining about how hardened pawns who have been alive for years and taken gunshot and gunshots get a negativity for being utterly badass.

Why not change it? My idea is simple enough, but a bit complex in execution. I thought that a mod which added adaptations compared to how much your pawns have taken damage, how many battles they've been in or how many people they killed they would be able to get rid of the ability to be sad at the sight of a corpse, or a pain multiplier for how much dmg x how long they've lived in your colony etc.

In simple terms, my idea is to get pain multipliers, mood multipliers, etc. compared to how long someones been alive.
#2
This is, actually really nice.