I noticed im not getting any raids from a certain mod so i tried forcing one, but i got this error instead. this never happened before.
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Show posts MenuQuote from: NoImageAvailable on September 03, 2018, 03:13:52 AMQuote from: Ikazuchi00 on September 02, 2018, 11:50:44 PMQuote from: supershutze on September 02, 2018, 11:27:24 PMQuote from: Ikazuchi00 on September 02, 2018, 10:54:17 PM
i have a little problem, not sure if it's related to CE, but some reason, the raiders from titanium+ with incendiary launchers have no ammo
That is related, yes: Any mod that adds new pawn classes is incompatible.
CE modifies pawn classes to get them to spawn with ammo appropriate to their gun.
Werent the incendiary launchers vanilla weapons? Or is it just titanium+ itself isnt completely compatible with CE, glitter tech seems to be ok though
Incendiary launchers are vanilla weapons, that's why they're patched to use ammo. The problem is your PawnKinds aren't patched to spawn with ammo. Glitter tech "works" because it's not patched at all, those weapons require no ammo and do 0 damage.
Quote from: supershutze on September 02, 2018, 11:27:24 PMQuote from: Ikazuchi00 on September 02, 2018, 10:54:17 PM
i have a little problem, not sure if it's related to CE, but some reason, the raiders from titanium+ with incendiary launchers have no ammo
That is related, yes: Any mod that adds new pawn classes is incompatible.
CE modifies pawn classes to get them to spawn with ammo appropriate to their gun.
Quote from: Hawky on March 27, 2018, 03:05:50 AM
Hello! I'd like to make a request. Can you make and add a marksman rifle, like M14 / M14EBR or similar? Basically faster shooting and aiming sniper rifle with lower damage, shorter range, and slightly worse accuracy?
Thank you very much! Your mod is great, keep up a good work.