A bloody f***ing battle, and many lives were lost, but the mech army was narrowly destroyed without heavy turrets, and while simultaneously having a prison break. Then 9 yorkies joined up as my reward. Funnily enough a drop-pod raid hit me right before I fought the mechs, but it was extremely easy in comparison.
Edit for TL;DR: So in conclusion I've been finding poison/psychic ships to be way too strong in comparison to other threats. I've awoken insects with deep drills, had an infestation, had mechs from a mech hive droppod on my head, had sapper raids & droppod raids, animal attacks, and all of them are very weak in comparison to the poison/psychic ships. I think many of these threats should be buffed up moderately while the poison/psychic ships should be nerfed down moderately.
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Edit for TL;DR: So in conclusion I've been finding poison/psychic ships to be way too strong in comparison to other threats. I've awoken insects with deep drills, had an infestation, had mechs from a mech hive droppod on my head, had sapper raids & droppod raids, animal attacks, and all of them are very weak in comparison to the poison/psychic ships. I think many of these threats should be buffed up moderately while the poison/psychic ships should be nerfed down moderately.
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