Quote from: fritzgryphon on July 17, 2018, 04:29:18 PM
Wow, the adjustment to difficulty in .1967. The fun points in my save increased by 40% in a week.
Figured I would accept the next chased refugee. Turned out to be 18 enemies (vs my 10) with good guns, 2 Doomsdays and 1 Triple RL (Cass Medium). With some insanity lances, bionic leg kiting and shield belt dancing I beat it. Even if most of my guys, and the refugee, died. My pawns had decent armor and assault rifles, save for 2 who had a bionic eye, arm and leg each, and charge lances.
It was a fun challenge, but it seemed odd to meet a force stronger than your own on medium. I only fought the raid as an experiment; there's no way this would be worth the risk in serious play.
edit: And next day, no kidding, a raid of 8 guys with bolt rifles and machine pistols shows up. I have 2 pawns that aren't dead or incap. Fun points is 45 and adaptation is -30.
e. Made them chase me in circles through my base waiting for incap to get up. Repelled the raid and captured one. Yay!
Cue Benny Hill :-)