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Messages - redxlaser15

#1
1) This mod sounds great and I'm totally going to try it out!

2) I love how in one of your change logs you mentioned how you tried to add underground rivers and failed, it amuses me.

3) Why isn't this one the steam workshop?

EDIT: 4) I unzipped and put the folder into Rimworld's mod folder but it won't show up in the ingame mod menu. What happened?

EDIT 2: 5) Nvm number 4, I apparently needed to restart the game for it to notice.
#2
How, just, what? I installed it and opened the zip folder and there is a whole bunch of stuff that I have no clue what to do with!
I don't understand the labelling and stuff in there, and the 'readme' is super confusing to me too.
Seriously, just, how?
Supposedly you don't need this 'visual studio' thing, but how do I ensure I'm not using it? What four options buttons are you talking about?
#3
I fixed it, short version, if a mod is by the author AliceTries then don't use it.
#4
I started working on doing that.
Something to note about the logo thing is that it seems to have a picture of a city(?) surrounded by a red band with the backward words 'Girl Develop It' on the top and some cursive writing on the bottom I can't read.
#5
Mod bugs / Most textures replaced by some sort of logo
January 13, 2019, 12:21:24 AM
I was playing on a world when suddenly a bunch of textures just changed into this red and white logo type thingy. Almost all of them. I have mods, but I tested them to make sure they work together and didn't install any during that play-through. Even if I get a new save, it still happens. The game hasn't crashed, but I can't play realistically when 99% of all textures look the same other than different sizes on occasion. A tree doesn't look any different than a piece of leather.
#6
Oh ya, I forgot about Luciferium. I ain't doin' that. Sure, I may have a stockpile of, like, 50, but it has 'Lucifer' in the name for a reason. Using healer mech serum for that seems a little inefficient.
That said, you can replace lots of body parts, but you can't replace your torso or neck. So maybe it wouldn't be too bad of an idea to just use my mech serum on tiny scars and turn my colonists more-or-less into cybermen in all other cases.
Since I've already made this relevant thread, I might as well ask here: Is there a mod (for 0.19) that helps with getting rid of scars?
#7
Lemme tell you a story:
One day, Badger decided it was a great idea to get into a fight with Nik. Well, you see, Nik has a plasteel longsword and 15 in melee. I was able to replace Badger's limbs, but now he has scars on his torso and neck. Which I am unable to replace, as far as I know.

Is there any way to get rid of scars?
#8
I suspected that, but I wanted some verification. Thanks for that!
#9
I don't understand how everyone is like "go to properties and change it to unstable branch and it'll be 1.0" when it instead says 0.19 all the time! There isn't any other option other than what is obviously previous versions of the game, the alphas. What am I doing wrong? Is 0.19 actually 1.0 and is labelled weird? I wanna test out 1.0 too!