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Messages - MarineEcologist

#1
Support / Re: Missing Textures?
October 16, 2018, 06:53:32 PM
I deleted Core and verified the game and now it seems to be working fine :D
Thanks!  :) :)
#2
Support / Re: Missing Textures?
October 16, 2018, 05:58:44 PM
Well thats the thing, I'll have no mods enabled except hugslib, but it will still have the same error. As long as any of the workshop mods have been downloaded it will give this error to me. It only stops if I dont have any downloaded, even if its just one workshop mod downloaded it does this.

Even if I have mods Deactivated it will still give the same message when I restart it. I've tried uninstalling and deleting the local files in the steam directory but it keeps happening.
Updated Log:
https://gist.github.com/HugsLibRecordKeeper/d01bbd63871dc780572512273dd52025
#3
Support / Re: Missing Textures?
October 15, 2018, 09:37:04 PM
I've checked, all mods say they're compatible with b19 except I notice small differences some say 19.000 and some others say 19.002 its fine,
I think I'll just wait for the full release and hopefully it will be fixed by then.
#4
Support / Missing Textures?
October 14, 2018, 05:15:41 PM
This only happens when Rimworld downloads all existing workshop subscriptions, I've launched the game without any workshop mods added and downloaded and everything is fine but as soon as the workshop mods download even with nothing activated except "Core" in the mods list it will keep giving me the same errors of not finding textures/missing textures. I've even reinstalled the game and verified game files on steam thinking maybe its just missing a file, but it still says the exact same errors. I have no idea how to fix this, I don't know anything about code and what not so I don't know what half of this means :/. Also I've tried seeing what it looks like without the textures, but everything is fine until a pawn tries to eat a meal, the texture then turns into a box with an X in the middle. If anyone could help me out I would appreciate it :)
EX:
Could not load UnityEngine.Texture2D at Things/Item/Resource/Silver/Silver in any active mod or in base resources.

MatFrom with null sourceTex.

Here's the full log w/mods:
https://gist.github.com/HugsLibRecordKeeper/66f8e04ebddcf26445aa5e185d46dd6b